- Add visual file picker for GUI with toggle support. - Introduce `GUIConfig` class for loading GUI settings from configuration file. - Refactor window initialization to support dynamic sizing based on configuration. - Add macOS-specific handling for fullscreen behavior. - Improve header inclusion order and minor code cleanup.
51 lines
878 B
C++
51 lines
878 B
C++
#ifndef KTE_UNDOSYSTEM_H
|
|
#define KTE_UNDOSYSTEM_H
|
|
|
|
#include <string_view>
|
|
|
|
#include "UndoTree.h"
|
|
|
|
|
|
class Buffer;
|
|
|
|
class UndoSystem {
|
|
public:
|
|
explicit UndoSystem(Buffer &owner, UndoTree &tree);
|
|
|
|
void Begin(UndoType type);
|
|
|
|
void Append(char ch);
|
|
|
|
void Append(std::string_view text);
|
|
|
|
void commit();
|
|
|
|
void undo();
|
|
|
|
void redo();
|
|
|
|
void mark_saved();
|
|
|
|
void discard_pending();
|
|
|
|
void clear();
|
|
|
|
void UpdateBufferReference(Buffer &new_buf);
|
|
|
|
private:
|
|
void apply(const UndoNode *node, int direction); // +1 redo, -1 undo
|
|
void free_node(UndoNode *node);
|
|
|
|
void free_branch(UndoNode *node); // frees redo siblings only
|
|
UndoNode *find_parent(UndoNode *from, UndoNode *target);
|
|
|
|
void update_dirty_flag();
|
|
|
|
Buffer *buf_;
|
|
UndoTree &tree_;
|
|
// Internal hint for Delete batching: whether next Append() should prepend
|
|
bool pending_prepend_ = false;
|
|
};
|
|
|
|
#endif // KTE_UNDOSYSTEM_H
|