2018-02-22 19:38:27 +00:00
|
|
|
Write You a Forth, 0x02
|
|
|
|
-----------------------
|
|
|
|
|
|
|
|
:date: 2018-02-22 10:48
|
|
|
|
:tags: wyaf, forth
|
|
|
|
|
|
|
|
The basic framework will consist of two main parts:
|
|
|
|
|
|
|
|
1. A modular I/O subsystem: on Linux, it makes sense to use the operating
|
|
|
|
system's terminal I/O features. On the MSP430, there won't be the luxury
|
|
|
|
of any operating system and I'll have to build out the I/O facilities. The
|
|
|
|
I/O interface will be defined in ``io.h``; the build system will eventually
|
|
|
|
have to decide which interface implementation to bring in.
|
|
|
|
|
|
|
|
2. A toplevel function (the C++ ``main`` function, for example) that will
|
|
|
|
handle starting up the Forth system and bring us into an interpreter. We'll
|
|
|
|
put this in ``kforth.cc``.
|
|
|
|
|
|
|
|
The project will also need a build system. For simplicity, I'll at least start
|
|
|
|
with a basic Makefile::
|
|
|
|
|
|
|
|
# Makefile
|
2018-02-23 22:01:52 +00:00
|
|
|
CXXSTD := c++14
|
2018-02-22 19:38:27 +00:00
|
|
|
CXXFLAGS := -std=$(CXXSTD) -Werror -Wall -g -O0
|
|
|
|
OBJS := linux/io.o \
|
|
|
|
kforth.o
|
|
|
|
TARGET := kforth
|
|
|
|
|
|
|
|
all: $(TARGET)
|
|
|
|
|
|
|
|
$(TARGET): $(OBJS)
|
|
|
|
$(CXX) $(CFLAGS) -o $@ $(OBJS)
|
|
|
|
|
|
|
|
clean:
|
|
|
|
rm -f $(OBJS) $(TARGET)
|
|
|
|
|
|
|
|
A simple frontend
|
|
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
Starting out with the most basic front end; we'll first want to include our I/O
|
|
|
|
interface::
|
|
|
|
|
|
|
|
#include "io.h"
|
|
|
|
|
|
|
|
If kforth is running on Linux, and it will be for the first stage, the
|
|
|
|
frontend should pull in Linux specific pieces. ``linux.h`` is the place
|
|
|
|
to set up the Linux-specific pieces::
|
|
|
|
|
|
|
|
#ifdef __linux__
|
|
|
|
#include "linux.h"
|
|
|
|
#endif // __linux__
|
|
|
|
|
|
|
|
The interpreter function takes an I/O interface instance, and reads lines in
|
|
|
|
an infinite loop, printing "ok" after each line is read. I'll go over the
|
|
|
|
methods called on the ``interface`` instance when I get to the I/O subsystem.
|
|
|
|
Printing the line buffer right now helps to verify that the I/O subsystem is
|
|
|
|
working correctly::
|
|
|
|
|
|
|
|
static char ok[] = "ok.\n";
|
|
|
|
|
|
|
|
static void
|
|
|
|
interpreter(IO &interface)
|
|
|
|
{
|
|
|
|
static size_t buflen = 0;
|
|
|
|
static char linebuf[81];
|
|
|
|
|
|
|
|
while (true) {
|
|
|
|
buflen = interface.rdbuf(linebuf, 80, true, '\n');
|
|
|
|
interface.wrln(linebuf, buflen);
|
|
|
|
interface.wrbuf(ok, 4);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
The main function, for right now, can just instantiate a new I/O interface and
|
|
|
|
then call the interpreter::
|
|
|
|
|
|
|
|
static char banner[] = "kforth interpreter\n";
|
|
|
|
const size_t bannerlen = 19;
|
|
|
|
|
|
|
|
int
|
|
|
|
main(void)
|
|
|
|
{
|
|
|
|
#ifdef __linux__
|
|
|
|
Console interface;
|
|
|
|
#endif
|
|
|
|
interface.wrbuf(banner, bannerlen);
|
|
|
|
interpreter(interface);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
That gives a good interactive test framework that I can use to start playing
|
|
|
|
with the system. I'm trying to avoid bringing in ``iostream`` directly in order
|
|
|
|
to force writing and building useful tooling built around the I/O interface.
|
|
|
|
This is, after all, the Forth ideal: start with a core system, then build your
|
|
|
|
world on top of that.
|
|
|
|
|
|
|
|
The I/O interface
|
|
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
In the truest of C++ fashions, the I/O interface is defined with the ``IO``
|
|
|
|
abstract base class::
|
|
|
|
|
|
|
|
#ifndef __KF_IO_H__
|
|
|
|
#define __KF_IO_H__
|
|
|
|
|
|
|
|
#include "defs.h"
|
|
|
|
|
|
|
|
class IO {
|
|
|
|
public:
|
|
|
|
// Virtual destructor is required in all ABCs.
|
|
|
|
virtual ~IO() {};
|
|
|
|
|
|
|
|
The two building block methods are the lowest-level. My original plan was to
|
|
|
|
include these in the interface, but there's one snag with that: line endings.
|
|
|
|
But, we'll get to that.
|
|
|
|
::
|
|
|
|
|
|
|
|
// Building block methods.
|
|
|
|
virtual char rdch(void) = 0;
|
|
|
|
virtual void wrch(char c) = 0;
|
|
|
|
|
|
|
|
I could have just made the buffer I/O methods functions inside the ``io.h``
|
|
|
|
header, but it seems easy to just include them here. I may move them outside
|
|
|
|
the class later, though.
|
|
|
|
::
|
|
|
|
|
|
|
|
// Buffer I/O.
|
|
|
|
virtual size_t rdbuf(char *buf, size_t len, bool stopat, char stopch) = 0;
|
|
|
|
virtual void wrbuf(char *buf, size_t len) = 0;
|
|
|
|
|
|
|
|
Line I/O presents some challenges. On a serial console, it's the sequence 0x0d
|
|
|
|
0x0a; on the Linux terminal, it's 0x0a. Therefore, reading a line is
|
|
|
|
platform-dependent, and I can't just make this a generic function unless I want
|
|
|
|
to handle all the cases. And, *surprise surprise*, right now I don't.
|
|
|
|
::
|
|
|
|
|
|
|
|
// Line I/O
|
|
|
|
virtual bool rdln(char *buf, size_t len, size_t *readlen) = 0;
|
|
|
|
virtual void wrln(char *buf, size_t len) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // __KF_IO_H__
|
|
|
|
|
|
|
|
The Linux implementation is the ``Console`` (as seen in ``main``). The header
|
|
|
|
file isn't interesting; it's basically a copy of ``io.h`` in ``linux/io.h``.
|
|
|
|
::
|
|
|
|
|
|
|
|
#include <iostream>
|
|
|
|
#include "../io.h"
|
|
|
|
#include "io.h"
|
|
|
|
|
|
|
|
The building blocks flush I/O. ``getchar`` is used instead of ``cin`` because
|
|
|
|
the latter skips whitespace. Later, flushing may be removed but it's not a
|
|
|
|
performance concern yet.
|
|
|
|
::
|
|
|
|
|
|
|
|
char
|
|
|
|
Console::rdch()
|
|
|
|
{
|
|
|
|
std::cout.flush();
|
|
|
|
return getchar();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Console::wrch(char c)
|
|
|
|
{
|
|
|
|
std::cout.flush();
|
|
|
|
std::cout << c;
|
|
|
|
}
|
|
|
|
|
|
|
|
The buffer read and write functions are straightforward, and are just built on
|
|
|
|
top of the character read and write methods.
|
|
|
|
::
|
|
|
|
|
|
|
|
size_t
|
|
|
|
Console::rdbuf(char *buf, size_t len, bool stopat, char stopch)
|
|
|
|
{
|
|
|
|
size_t n = 0;
|
|
|
|
char ch;
|
|
|
|
|
|
|
|
while (n < len) {
|
|
|
|
ch = this->rdch();
|
|
|
|
|
|
|
|
if (stopat && stopch == ch) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
buf[n++] = ch;
|
|
|
|
}
|
|
|
|
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
Console::wrbuf(char *buf, size_t len)
|
|
|
|
{
|
|
|
|
for (size_t n = 0; n < len; n++) {
|
|
|
|
this->wrch(buf[n]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Line reading doesn't reuse the buffer I/O functions, because the latter
|
|
|
|
doesn't indicate whether the buffer ran out or the line has ended. I could add
|
|
|
|
length checks and whatnot, but this is straightforward and gives me something
|
|
|
|
to work with now. Again, the mantra is dumb and works rather than clever. For
|
|
|
|
now.
|
|
|
|
::
|
|
|
|
|
|
|
|
bool
|
|
|
|
Console::rdln(char *buf, size_t len, size_t *readlen) {
|
|
|
|
size_t n = 0;
|
|
|
|
char ch;
|
|
|
|
bool line = false;
|
|
|
|
|
|
|
|
while (n < len) {
|
|
|
|
ch = this->rdch();
|
|
|
|
|
|
|
|
if (ch == '\n') {
|
|
|
|
line = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
buf[n++] = ch;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (nullptr != readlen) {
|
|
|
|
*readlen = n;
|
|
|
|
}
|
|
|
|
return line;
|
|
|
|
}
|
|
|
|
|
|
|
|
Line writing, however, can absolutely reuse the buffer and character I/O
|
|
|
|
methods.
|
|
|
|
::
|
|
|
|
|
|
|
|
void
|
|
|
|
Console::wrln(char *buf, size_t len)
|
|
|
|
{
|
|
|
|
this->wrbuf(buf, len);
|
|
|
|
this->wrch(0x0a);
|
|
|
|
}
|
|
|
|
|
|
|
|
``defs.h``
|
|
|
|
^^^^^^^^^^
|
|
|
|
|
|
|
|
The common definition file ``defs.h`` is just a front for the actual platform
|
|
|
|
definitions::
|
|
|
|
|
|
|
|
#ifndef __KF_DEFS_H__
|
|
|
|
#define __KF_DEFS_H__
|
|
|
|
|
|
|
|
#ifdef __linux__
|
|
|
|
#include "linux/defs.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#endif // __KF_DEFS_H__
|
|
|
|
|
|
|
|
The Linux definitions in ``linux/defs.h`` just bring in the standard
|
|
|
|
definitions from the standard library::
|
|
|
|
|
|
|
|
#ifndef __KF_LINUX_DEFS_H__
|
|
|
|
#define __KF_LINUX_DEFS_H__
|
|
|
|
|
|
|
|
#include <stddef.h>
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Next steps
|
|
|
|
^^^^^^^^^^
|
|
|
|
|
2018-02-23 22:01:52 +00:00
|
|
|
I guess the next thing to do will be to start parsing.
|
|
|
|
|
|
|
|
Some housekeeping: I'll keep the state of the code at each part in
|
|
|
|
the tag ``part-$PART``; this part, for example is in the tag
|
|
|
|
`part-0x02`_.
|
|
|
|
|
|
|
|
.. _part-0x02: https://github.com/kisom/kforth/tree/part-0x02
|