Add libraries, picocalc notes.
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// This example renders a png file that is stored in a FLASH array
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// using the PNGdec library (available via library manager).
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// The example png is encoded as ARGB 8 bits per pixel with indexed colour
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// It was created using GIMP and has a transparent background area.
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// Image files can be converted to arrays using the tool here:
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// https://notisrac.github.io/FileToCArray/
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// To use this tool:
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// 1. Drag and drop PNG image file on "Browse..." button
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// 2. Tick box "Treat as binary"
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// 3. Click "Convert"
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// 4. Click "Save as file" and move the header file to sketch folder
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// (alternatively use the "Copy to clipboard" and paste into a new tab)
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// 5. Open the sketch in IDE
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// 6. Include the header file containing the array (SpongeBob.h in this example)
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// Include the PNG decoder library, available via the IDE library manager
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#include <PNGdec.h>
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// Include image array
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#include "SpongeBob.h"
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PNG png; // PNG decoder instance
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#define MAX_IMAGE_WIDTH 240 // Sets rendering line buffer lengths, adjust for your images
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// Include the TFT library - see https://github.com/Bodmer/TFT_eSPI for library information
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#include "SPI.h"
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#include <TFT_eSPI.h> // Hardware-specific library
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TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
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// Position variables must be global (PNGdec does not handle position coordinates)
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int16_t xpos = 0;
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int16_t ypos = 0;
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//====================================================================================
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// Setup
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//====================================================================================
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void setup()
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{
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Serial.begin(115200);
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Serial.println("\n\n Using the PNGdec library");
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// Initialise the TFT
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tft.begin();
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tft.fillScreen(TFT_BLACK);
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Serial.println("\r\nInitialisation done.");
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}
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//====================================================================================
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// Loop
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//====================================================================================
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void loop()
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{
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uint16_t pngw = 0, pngh = 0; // To store width and height of image
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int16_t rc = png.openFLASH((uint8_t *)bob, sizeof(bob), pngDraw);
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if (rc == PNG_SUCCESS) {
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Serial.println("Successfully opened png file");
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pngw = png.getWidth();
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pngh = png.getHeight();
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Serial.printf("Image metrics: (%d x %d), %d bpp, pixel type: %d\n", pngw, pngh, png.getBpp(), png.getPixelType());
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tft.startWrite();
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uint32_t dt = millis();
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rc = png.decode(NULL, 0);
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tft.endWrite();
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Serial.print(millis() - dt); Serial.println("ms");
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tft.endWrite();
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// png.close(); // Required for files, not needed for FLASH arrays
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}
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delay(250);
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// Randomly change position
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xpos = random(tft.width() - pngw);
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ypos = random(tft.height() - pngh);
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// Fill screen with a random colour at random intervals
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if (random(100) < 20) tft.fillScreen(random(0x10000));
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}
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File diff suppressed because it is too large
Load Diff
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// PNGdec support functions
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//=========================================v==========================================
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// pngDraw: Callback function to draw pixels to the display
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//====================================================================================
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// This function will be called during decoding of the png file to render each image
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// line to the TFT. PNGdec generates the image line and a 1bpp mask.
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void pngDraw(PNGDRAW *pDraw) {
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uint16_t lineBuffer[MAX_IMAGE_WIDTH]; // Line buffer for rendering
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uint8_t maskBuffer[1 + MAX_IMAGE_WIDTH / 8]; // Mask buffer
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png.getLineAsRGB565(pDraw, lineBuffer, PNG_RGB565_BIG_ENDIAN, 0xffffffff);
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if (png.getAlphaMask(pDraw, maskBuffer, 255)) {
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// Note: pushMaskedImage is for pushing to the TFT and will not work pushing into a sprite
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tft.pushMaskedImage(xpos, ypos + pDraw->y, pDraw->iWidth, 1, lineBuffer, maskBuffer);
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}
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}
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