moving to project folder
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@@ -34,7 +34,7 @@ bcd_to_dec(uint8_t n)
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/*
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* STANDARD DEFINITIONS
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*
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*
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* These definitions should be the same on every platform.
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*/
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object *
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@@ -143,17 +143,17 @@ hyperprint(object *form, int lm, pfun_t pfun)
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}
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while (form != NULL) {
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if (atom(form)) {
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pfstring(PSTR(" . "), pfun);
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if (atom(form)) {
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pfstring(PSTR(" . "), pfun);
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printobject(form, pfun);
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pfun(')');
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return;
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} else if (separate) {
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} else if (separate) {
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pfun('(');
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separate = false;
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} else if (special) {
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pfun(' ');
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special--;
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special--;
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} else if (fits) {
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pfun(' ');
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} else {
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@@ -194,6 +194,7 @@ fn_sym_def(object *args, object *env)
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return bsymbol(NOTHING);
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}
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object *
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fn_listlibrary2(object *args, object *env)
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{
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@@ -288,7 +289,7 @@ fn_searchn(object *args, object *env)
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object *pattern = first(args);
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object *target = second(args);
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if (cddr(args) != NULL) {
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if (cddr(args) != NULL) {
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object *num = third(args);
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if (integerp(num)) {
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@@ -311,7 +312,7 @@ fn_searchn(object *args, object *env)
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target1 = cdr(target1);
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}
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if (pattern == NULL){
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if (pattern == NULL){
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last_index = i;
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if (matches-- == 0) {
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@@ -335,7 +336,7 @@ fn_searchn(object *args, object *env)
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j++;
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}
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if (j == m) {
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if (j == m) {
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last_index = i;
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if(matches-- == 0){
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return number(i);
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@@ -365,7 +366,7 @@ fn_sd_rename(object *args, object *env)
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(void) env;
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char buffer1[BUFFERSIZE];
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char buffer2[BUFFERSIZE];
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object *pathFrom = car(args);
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if (!stringp(pathFrom)) {
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@@ -390,7 +391,7 @@ fn_sd_remove(object *args, object *env)
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{
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(void) env;
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char buffer[BUFFERSIZE];
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object *arg = car(args);
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if (!SD.remove(MakeFilename(arg, buffer))) {
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@@ -406,7 +407,7 @@ fn_sd_existsp(object *args, object *env)
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(void) env;
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char buffer[BUFFERSIZE];
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object *arg = car(args);
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if (!SD.exists(MakeFilename(arg, buffer))) {
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return nil;
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@@ -417,15 +418,15 @@ fn_sd_existsp(object *args, object *env)
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/*
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(sd-make-dir path)
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Create a directory on the SD card.
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This will also create any intermediate directories that don’t already exists;
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Create a directory on the SD card.
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This will also create any intermediate directories that don’t already exists;
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e.g. SD.mkdir("a/b/c") will create a, b, and c.
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*/
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object *
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fn_sd_mkdir(object *args, object *env)
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{
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(void) env;
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char buffer[BUFFERSIZE];
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object *arg = car(args);
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@@ -465,17 +466,17 @@ fn_sd_list(object *args, object *env)
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{
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(void) env;
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char *sd_path_buf = NULL;
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char *sd_path_buf = NULL;
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SDBegin();
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File root;
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File root;
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object *result = cons(NULL, NULL);
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object *ptr = result;
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if (args != NULL) {
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object *arg1 = checkstring(first(args));
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int len = stringlength(arg1) + 2; //make it longer for the initial slash and the null terminator
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sd_path_buf = (char*)malloc(len);
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sd_path_buf = (char*)malloc(len);
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if (sd_path_buf != NULL) {
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cstring(arg1, &sd_path_buf[1], len-1);
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@@ -700,16 +701,16 @@ touchKeyModEditor(char temp)
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#if defined (touchscreen)
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/* t-deck / blackberry keyboard missing symbols
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missing mapped alt symbol
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` k '
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~ p @
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% $
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^ a *
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& q #
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= o +
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< t (
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> y )
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\ u _
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| g /
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` k '
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~ p @
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% $
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^ a *
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& q #
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= o +
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< t (
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> y )
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\ u _
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| g /
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[ alt-t (
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] alt-y )
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@@ -853,12 +854,6 @@ const char stringsd_dir[] PROGMEM = "sd-list";
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#if defined(PLATFORM_PICOCALC)
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const char string_get_key[] PROGMEM = "get-key";
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#elif defined(TDECK_PERI_POWERON)
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const char string_gettouchpoints[] PROGMEM = "get-touch-points";
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const char stringKeyboardGetKey[] PROGMEM = "keyboard-get-key";
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const char stringKeyboardFlush[] PROGMEM = "keyboard-flush";
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const char stringSearchStr[] PROGMEM = "search-str";
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const char stringsearchn[] PROGMEM = "searchn";
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#elif defined(TDECK_PERI_POWERON)
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const char string_gettouchpoints[] PROGMEM = "get-touch-points";
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@@ -866,6 +861,7 @@ const char stringKeyboardGetKey[] PROGMEM = "keyboard-get-key";
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const char stringKeyboardFlush[] PROGMEM = "keyboard-flush";
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#endif
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/*
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* DOCUMENTATION STRINGS
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*
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@@ -974,10 +970,12 @@ const tbl_entry_t lookup_table2[] PROGMEM = {
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#if defined(PLATFORM_PICOCALC)
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{ string_get_key, fn_get_key, 0200, doc_get_key },
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#elif defined(TDECK_PERI_POWERON)
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{ string_gettouchpoints, fn_get_touch_points, 0200, doc_gettouchpoints },
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{ stringKeyboardGetKey, fn_KeyboardGetKey, 0201, docKeyboardGetKey },
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{ stringKeyboardFlush, fn_KeyboardFlush, 0200, docKeyboardFlush },
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#endif
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};
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