131 lines
4.3 KiB
C++
131 lines
4.3 KiB
C++
///
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/// \file TLV.h
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/// \author K. Isom <kyle@imap.cc>
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/// \date 2023-10-06
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/// \brief TLV.h implements basic tag-length-value records.
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///
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/// TLV implements tag-length-value (TLV) records. Each record can have
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/// a maximum length of 253 bytes; each TLV record occupies a fixed 255
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/// bytes in memory. TLV records don't allocate memory.
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///
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/// This system uses an Arena as a backing store.
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///
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#ifndef KIMODEM_TLV_H
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#define KIMODEM_TLV_H
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#include <array>
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#include <cstdint>
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#include "Arena.h"
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namespace scsl {
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namespace TLV {
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#ifndef TLV_MAX_LEN
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static constexpr size_t TLV_MAX_LEN = 253;
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#endif
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static constexpr uint8_t TAG_EMPTY = 0;
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/// Record describes a tag-length-value record.
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///
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/// TLV records occupy a fixed size in memory, which can be controlled with the
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/// TLV_MAX_LEN define. If this isn't defined, it defaults to a size of 253.
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/// When writen to an Arena, it occupies Len + 2 bytes. The strings
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/// are not null-terminated in the arena.
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struct Record {
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/// A Tag is used to identify the type of this record.
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uint8_t Tag;
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/// Len describes the number of bytes stored in #Val.
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uint8_t Len;
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/// Val contains the data in the record.
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uint8_t Val[TLV_MAX_LEN];
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};
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/// WriteToMemory writes the TLV record into the arena At the location pointed
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/// to in the arena.
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///
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/// \param arena The backing memory store.
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/// \param cursor Pointer into the arena's memory.
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/// \param rec A TLV record to be serialized.
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/// \return A pointer the memory after the record.
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uint8_t *WriteToMemory(Arena &arena, uint8_t *cursor, Record &rec);
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/// ReadFromMemory reads a record from the memory pointed to by the cursor.
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///
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/// \param rec The TLV record to be filled in.
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/// \param cursor A pointer into an arena's memory store.
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void ReadFromMemory(Record &rec, uint8_t *cursor);
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/// SetRecord sets a record.
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///
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/// \param rec The record to be set.
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/// \param tag The record's tag.
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/// \param length The record's length.
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/// \param data The data to fill the record with.
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void SetRecord(Record &rec, uint8_t tag, uint8_t length, const char *data);
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/// DeleteRecord removes the record from the arena. All records ahead of this
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/// record are shifted backwards so that there are no gaps.
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void DeleteRecord(Arena &arena, uint8_t *cursor);
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/*
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* returns a pointer to memory where the record was found,
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* e.g. LocateTag(...)[0] is the tag of the found record.
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* FindTag will call LocateTag and then SkipRecord if the
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* tag was found.
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*/
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/// FindTag finds the next occurrence of the record's tag.
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///
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/// The record must have a tag set, which tells FindTag which tag to look for.
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/// If found, it fills the record. \see LocateTag.
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///
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/// \param arena The backing memory for the TLV store.
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/// \param cursor A pointer to memory inside the arena; if it's NULL, the
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/// search starts At the beginning of the arena.
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/// \param rec The record to be filled.
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/// \return If the tag is found, a cursor pointing to the next record is
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/// returned; otherwise nullptr is returned.
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uint8_t *FindTag(Arena &arena, uint8_t *cursor, Record &rec);
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/// LocateTag operates similarly to FindTag, but the cursor points to the
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/// beginning of the found record.
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///
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/// \param arena The backing memory for the TLV store.
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/// \param cursor A pointer to memory inside the arena; if it's NULL, the
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/// search starts At the beginning of the arena.
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/// \param rec The record to be filled.
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/// \return If the tag is found, a cursor pointing to the record is
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/// returned; otherwise nullptr is returned.
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uint8_t *LocateTag(Arena &arena, uint8_t *cursor, Record &rec);
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/// FindEmpty finds a pointer the next available empty space.
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///
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/// \return A cursor to the start of empty space in the arena, or nullptr
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/// if there is no more empty space available.
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///
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/// \param arena The backing memory for the TLV store.
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/// \param cursor A pointer to memory inside the arena; if it's NULL, the
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/// search starts At the beginning of the arena.
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/// \return If the arena has space available, a cursor pointing the start
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/// of empty space; otherwise, nullptr is returned.
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uint8_t *FindEmpty(Arena &arena, uint8_t *cursor);
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/// SkipRecord skips the cursor to the next record.
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///
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/// \param rec The record that should be skipped.
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/// \param cursor A pointer to the record in the arena.
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/// \return The pointer to the next record in the arena.
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uint8_t *SkipRecord(Record &rec, uint8_t *cursor);
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} // namespace TLV
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} // namespace scsl
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#endif
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