261 lines
3.9 KiB
C++
261 lines
3.9 KiB
C++
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if defined(__linux__)
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#endif
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#if defined(DESKTOP_BUILD)
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#include <iostream>
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#include <ios>
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#endif
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#include "Arena.h"
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#define ARENA_UNINIT 0
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#define ARENA_STATIC 1
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#define ARENA_ALLOC 2
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#if defined(__linux__)
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#define ARENA_MMAP 3
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#define PROT_RW PROT_READ|PROT_WRITE
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#endif
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void
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InitializeArena(Arena &arena)
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{
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arena.Store = NULL;
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arena.Size = 0;
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arena.Type = ARENA_UNINIT;
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arena.fd = 0;
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}
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int
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NewStaticArena(Arena &arena, uint8_t *mem, size_t size)
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{
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arena.Store = mem;
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arena.Size = size;
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arena.Type = ARENA_STATIC;
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return 0;
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}
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int
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AllocNewArena(Arena & arena, size_t size)
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{
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if (arena.Size > 0) {
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if (DestroyArena(arena) != 0) {
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return -1;
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}
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}
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arena.Type = ARENA_ALLOC;
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arena.Size = size;
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arena.Store = (uint8_t *)calloc(sizeof(uint8_t), size);
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if (arena.Store == NULL) {
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return -1;
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}
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return 0;
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}
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#if defined(__linux__)
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int
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MMapArena(Arena &arena, int fd, size_t Size)
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{
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if (arena.Size > 0) {
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if (arena_destroy(arena) != 0) {
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return -1;
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}
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}
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arena.Type = ARENA_MMAP;
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arena.Size = Size;
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arena.store = (uint8_t *)mmap(NULL, Size, PROT_RW, MAP_SHARED, fd, 0);
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if ((void *)arena.store == MAP_FAILED) {
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return -1;
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}
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arena.fd = fd;
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return 0;
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}
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int
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OpenArena(Arena &arena, const char *path)
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{
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struct stat st;
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if (arena.Size > 0) {
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if (arena_destroy(arena) != 0) {
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return -1;
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}
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}
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if (stat(path, &st) != 0) {
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return -1;
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}
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arena.fd = open(path, O_RDWR);
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if (arena.fd == -1) {
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return -1;
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}
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return MMapArena(arena, arena.fd, (size_t)st.st_size);
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}
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int
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CreateArena(Arena &arena, const char *path, size_t Size, mode_t mode)
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{
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int fd = 0;
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if (arena.Size > 0) {
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if (arena_destroy(arena) != 0) {
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return -1;
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}
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}
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fd = open(path, O_WRONLY|O_CREAT|O_TRUNC, mode);
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if (fd == -1) {
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return -1;
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}
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if (ftruncate(fd, Size) == -1) {
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return -1;
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}
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close(fd);
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return OpenArena(arena, path);
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}
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#endif
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/*
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* ClearArena clears the memory being used, removing any data
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* present. It does not free the memory; it is effectively a
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* wrapper around memset.
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*/
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void
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ClearArena(Arena &arena)
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{
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if (arena.Size == 0) {
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return;
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}
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memset(arena.Store, 0, arena.Size);
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}
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int
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DestroyArena(Arena &arena)
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{
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if (arena.Type == ARENA_UNINIT) {
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return 0;
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}
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switch (arena.Type) {
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case ARENA_STATIC:
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break;
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case ARENA_ALLOC:
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free(arena.Store);
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break;
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#if defined(__linux__)
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case ARENA_MMAP:
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if (munmap(arena.store, arena.Size) == -1) {
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return -1;
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}
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if (close(arena.fd) == -1) {
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return -1;
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}
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arena.fd = 0;
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break;
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#endif
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default:
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#if defined(NDEBUG)
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return -1;
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#else
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abort();
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#endif
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}
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arena.Type = ARENA_UNINIT;
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arena.Size = 0;
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arena.Store = NULL;
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return 0;
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}
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#if defined(DESKTOP_BUILD)
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void
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DisplayArena(const Arena &arena)
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{
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std::cout << "Arena @ 0x";
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std::cout << std::hex << (uintptr_t)&arena << std::endl;
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std::cout << std::dec;
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std::cout << "\tStore is " << arena.Size << " bytes at address 0x";
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std::cout << std::hex << (uintptr_t)&(arena.Store) << std::endl;
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std::cout << "\tType: ";
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switch (arena.Type) {
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case ARENA_UNINIT:
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std::cout << "uninitialized";
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break;
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case ARENA_STATIC:
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std::cout << "static";
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break;
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case ARENA_ALLOC:
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std::cout << "allocated";
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break;
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#if defined(__linux__)
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case ARENA_MMAP:
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std::cout << "mmap/file"
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break;
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#endif
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default:
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std::cout << "unknown (this is a bug)";
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}
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std::cout << std::endl;
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}
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#else
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void
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DisplayArena(const Arena &arena)
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{
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}
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#endif
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int
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WriteArena(const Arena &arena, const char *path)
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{
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FILE *arenaFile = NULL;
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int retc = -1;
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arenaFile = fopen(path, "w");
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if (arenaFile == NULL) {
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return -1;
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}
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if (fwrite(arena.Store, sizeof(*arena.Store), arena.Size,
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arenaFile) == arena.Size) {
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retc = 0;
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}
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if (fclose(arenaFile) != 0) {
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return -1;
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}
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return retc;
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}
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