Implement branching undo system with tests and updates.

- Added branching model for undo/redo, enabling multiple redo paths and branch selection.
- Updated `UndoNode` to include `parent` and refined hierarchical navigation.
- Extended `UndoSystem` with branching logic for redo operations, supporting sibling branch selection.
- Overhauled tests to validate branching behavior and tree invariants.
- Refined editor command logic for undo/redo with repeat counts and branch selection.
- Enabled test-only introspection hooks for undo tree validation.
- Updated CMake to include test definitions (`KTE_TESTS` flag).
This commit is contained in:
2026-02-10 23:13:00 -08:00
parent 1c0f04f076
commit cc8df36bdf
7 changed files with 689 additions and 57 deletions

View File

@@ -319,6 +319,9 @@ if (BUILD_TESTS)
${SYNTAX_SOURCES}
)
# Allow test-only introspection hooks (guarded in headers) without affecting production builds.
target_compile_definitions(kte_tests PRIVATE KTE_TESTS=1)
# Allow tests to include project headers like "Buffer.h"
target_include_directories(kte_tests PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})

View File

@@ -3068,6 +3068,8 @@ cmd_undo(CommandContext &ctx)
if (auto *u = buf->Undo()) {
// Ensure pending batch is finalized so it can be undone
u->commit();
int repeat = ctx.count > 0 ? ctx.count : 1;
for (int i = 0; i < repeat; ++i)
u->undo();
// Keep cursor within buffer bounds
ensure_cursor_visible(ctx.editor, *buf);
@@ -3087,7 +3089,14 @@ cmd_redo(CommandContext &ctx)
if (auto *u = buf->Undo()) {
// Finalize any pending batch before redoing
u->commit();
// With branching undo, a universal-argument count selects an alternate redo branch:
// - no count (or 1): redo the active branch
// - n>1: redo the (n-1)th sibling branch from this point and make it active
if (ctx.count > 1) {
u->redo(ctx.count - 1);
} else {
u->redo();
}
ensure_cursor_visible(ctx.editor, *buf);
ctx.editor.SetStatus("Redone");
return true;

View File

@@ -16,6 +16,7 @@ struct UndoNode {
int row{};
int col{};
std::string text;
UndoNode *parent = nullptr; // previous state; null means pre-first-edit
UndoNode *child = nullptr; // next in current timeline
UndoNode *next = nullptr; // redo branch
};

View File

@@ -20,6 +20,7 @@ public:
available_.pop();
// Node comes zeroed; ensure links are reset
node->text.clear();
node->parent = nullptr;
node->child = nullptr;
node->next = nullptr;
node->row = node->col = 0;
@@ -34,6 +35,7 @@ public:
return;
// Clear heavy fields to free memory held by strings
node->text.clear();
node->parent = nullptr;
node->child = nullptr;
node->next = nullptr;
node->row = node->col = 0;

View File

@@ -69,6 +69,7 @@ UndoSystem::Begin(UndoType type)
tree_.pending->row = row;
tree_.pending->col = col;
tree_.pending->text.clear();
tree_.pending->parent = nullptr;
tree_.pending->child = nullptr;
tree_.pending->next = nullptr;
pending_mode_ = PendingAppendMode::Append;
@@ -119,36 +120,27 @@ UndoSystem::commit()
return;
}
// Linear semantics: if we are not at the tip, discard redo.
if (tree_.current && tree_.current->child) {
// Prevent dangling `saved` pointer if it sits in the discarded redo chain.
if (tree_.saved && is_descendant(tree_.current->child, tree_.saved)) {
tree_.saved = nullptr;
}
free_branch(tree_.current->child);
tree_.current->child = nullptr;
}
if (!tree_.root) {
tree_.root = tree_.pending;
tree_.pending->parent = nullptr;
tree_.current = tree_.pending;
} else if (!tree_.current) {
// We are at the "pre-first-edit" state. Attach as the new root child.
// For v1 linear history, this means starting the chain anew.
// The existing root represents edits from the past; attach the new node as the new root.
// (This situation happens after undoing past the first node.)
if (tree_.saved && is_descendant(tree_.root, tree_.saved)) {
// ok
}
// Discard the old root chain because it is redo from the pre-edit state.
if (tree_.saved && is_descendant(tree_.root, tree_.saved)) {
tree_.saved = nullptr;
}
free_node(tree_.root);
// We are at the "pre-first-edit" state (undo past the first node).
// In branching history, preserve the existing root chain as an alternate branch.
tree_.pending->parent = nullptr;
tree_.pending->next = tree_.root;
tree_.root = tree_.pending;
tree_.current = tree_.pending;
} else {
// Branching semantics: attach as a new redo branch under current.
// Make the new edit the active child by inserting it at the head.
tree_.pending->parent = tree_.current;
if (!tree_.current->child) {
tree_.current->child = tree_.pending;
} else {
tree_.pending->next = tree_.current->child;
tree_.current->child = tree_.pending;
}
tree_.current = tree_.pending;
}
@@ -167,27 +159,44 @@ UndoSystem::undo()
return;
debug_log("undo");
apply(tree_.current, -1);
UndoNode *parent = find_parent(tree_.root, tree_.current);
tree_.current = parent;
tree_.current = tree_.current->parent;
update_dirty_flag();
}
void
UndoSystem::redo()
UndoSystem::redo(int branch_index)
{
commit();
UndoNode *next = nullptr;
UndoNode **head = nullptr;
if (!tree_.current) {
next = tree_.root;
head = &tree_.root;
} else {
next = tree_.current->child;
head = &tree_.current->child;
}
if (!next)
if (!head || !*head)
return;
if (branch_index < 0)
branch_index = 0;
// Select the Nth sibling from the branch list and make it the active head.
UndoNode *prev = nullptr;
UndoNode *sel = *head;
for (int i = 0; i < branch_index && sel; ++i) {
prev = sel;
sel = sel->next;
}
if (!sel)
return;
if (prev) {
prev->next = sel->next;
sel->next = *head;
*head = sel;
}
debug_log("redo");
apply(next, +1);
tree_.current = next;
apply(*head, +1);
tree_.current = *head;
update_dirty_flag();
}

View File

@@ -22,7 +22,10 @@ public:
void undo();
void redo();
// Redo the current node's active child branch.
// If `branch_index` > 0, selects that redo sibling (0-based) and makes it active.
// When current is null (pre-first-edit), branches are selected among `tree_.root` siblings.
void redo(int branch_index = 0);
void mark_saved();
@@ -32,6 +35,14 @@ public:
void UpdateBufferReference(Buffer &new_buf);
#if defined(KTE_TESTS)
// Test-only introspection hook.
const UndoTree &TreeForTests() const
{
return tree_;
}
#endif
private:
enum class PendingAppendMode : std::uint8_t {
Append,

View File

@@ -1,6 +1,57 @@
#include "Test.h"
#include "Buffer.h"
#include "Command.h"
#include "Editor.h"
#include <cstddef>
#include <random>
#if defined(KTE_TESTS)
#include <unordered_set>
static void
validate_undo_subtree(const UndoNode *node, const UndoNode *expected_parent,
std::unordered_set<const UndoNode *> &seen)
{
ASSERT_TRUE(node != nullptr);
ASSERT_TRUE(seen.find(node) == seen.end());
seen.insert(node);
ASSERT_TRUE(node->parent == expected_parent);
// Validate each redo branch under this node.
for (const UndoNode *ch = node->child; ch != nullptr; ch = ch->next) {
validate_undo_subtree(ch, node, seen);
}
}
static void
validate_undo_tree(const UndoSystem &u)
{
const UndoTree &t = u.TreeForTests();
std::unordered_set<const UndoNode *> seen;
for (const UndoNode *root = t.root; root != nullptr; root = root->next) {
validate_undo_subtree(root, nullptr, seen);
}
// current/saved must either be null or be reachable from some root.
if (t.current)
ASSERT_TRUE(seen.find(t.current) != seen.end());
if (t.saved)
ASSERT_TRUE(seen.find(t.saved) != seen.end());
// pending is detached (not part of the committed tree).
if (t.pending) {
ASSERT_TRUE(seen.find(t.pending) == seen.end());
ASSERT_TRUE(t.pending->parent == nullptr);
ASSERT_TRUE(t.pending->child == nullptr);
ASSERT_TRUE(t.pending->next == nullptr);
}
}
#endif
TEST (Undo_InsertRun_Coalesces)
{
@@ -67,7 +118,7 @@ TEST (Undo_BackspaceRun_Coalesces)
}
TEST (Undo_Linear_RedoDiscardedAfterNewEdit)
TEST (Undo_Branching_RedoPreservedAfterNewEdit)
{
Buffer b;
UndoSystem *u = b.Undo();
@@ -91,7 +142,7 @@ TEST (Undo_Linear_RedoDiscardedAfterNewEdit)
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// New edit after undo should discard redo.
// New edit after undo creates a new branch; the old redo should remain as an alternate branch.
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
@@ -99,8 +150,16 @@ TEST (Undo_Linear_RedoDiscardedAfterNewEdit)
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
// No further redo from the tip.
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
// Undo back to the branch point and redo the original branch.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
}
@@ -233,7 +292,7 @@ TEST (Undo_UndoPastFirstEdit_RedoFromPreFirstEdit)
}
TEST (Undo_NewEditFromPreFirstEdit_DiscardsOldHistory)
TEST (Undo_NewEditFromPreFirstEdit_PreservesOldHistoryAsAlternateRootBranch)
{
Buffer b;
UndoSystem *u = b.Undo();
@@ -271,9 +330,15 @@ TEST (Undo_NewEditFromPreFirstEdit_DiscardsOldHistory)
ASSERT_EQ(std::string(b.Rows()[0]), std::string("x"));
// Old history should be gone: redo should not resurrect "ab".
// From the tip, no further redo.
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("x"));
// Undo back to pre-first-edit and select the older root branch.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string(""));
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
}
@@ -341,3 +406,535 @@ TEST (Undo_DeleteIndent_UndoRestoresCursorAtText)
ASSERT_EQ(b.Cury(), (std::size_t) 1);
ASSERT_EQ(b.Curx(), (std::size_t) 2);
}
TEST (Undo_StructuralInvariants_BranchingAndRoots)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Build history: a -> b
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->commit();
b.SetCursor(1, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
// Undo past first edit; now create a new root-level branch x.
u->undo();
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string(""));
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("x"));
u->Append('x');
b.SetCursor(1, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("x"));
// Return to the older root branch.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string(""));
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Create a normal branch under 'a'.
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
validate_undo_tree(*u);
}
TEST (Undo_BranchSelection_ThreeSiblingsAndHeadPersists)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Root: a
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Branch 1: a->b
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
// Back to branch point.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Branch 2: a->c
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Branch 3: a->d
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("d"));
u->Append('d');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ad"));
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Under 'a', the sibling list should now contain 3 branches.
validate_undo_tree(*u);
// Select the 3rd sibling (branch_index=2) which should be the oldest ("b"), and make it active.
u->redo(2);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Since we selected "b", redo with default should now follow "b" again.
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Select another branch by index and ensure it becomes the new default.
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ad"));
u->undo();
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ad"));
u->undo();
// Out-of-range selection should be a no-op.
u->redo(99);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
validate_undo_tree(*u);
}
TEST (Undo_Branching_SwitchBetweenTwoRedoBranches_TextAndCursor)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Build A->B.
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
ASSERT_EQ(b.Cury(), (std::size_t) 0);
ASSERT_EQ(b.Curx(), (std::size_t) 1);
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
ASSERT_EQ(b.Curx(), (std::size_t) 2);
// Undo to A.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
ASSERT_EQ(b.Curx(), (std::size_t) 1);
// Create sibling branch A->C.
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
ASSERT_EQ(b.Curx(), (std::size_t) 2);
// Back to A.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
ASSERT_EQ(b.Curx(), (std::size_t) 1);
// Redo into B as the alternate branch (older sibling), and confirm cursor is consistent.
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
ASSERT_EQ(b.Curx(), (std::size_t) 2);
// Both branches remain reachable: undo to A, redo defaults to B (head reordered).
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
// And the other branch C should still be selectable.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
ASSERT_EQ(b.Curx(), (std::size_t) 2);
// After selecting C, default redo from A should now follow C.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
validate_undo_tree(*u);
}
TEST (Undo_Randomized_Deterministic_EditUndoRedoBranchSelect)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
std::mt19937 rng(0xC0FFEEu);
std::uniform_int_distribution<int> op(0, 99);
std::uniform_int_distribution<int> ch(0, 25);
const int steps = 300;
const int max_len = 40;
const int max_branch = 4;
for (int i = 0; i < steps; ++i) {
ASSERT_TRUE(!b.Rows().empty());
ASSERT_EQ(b.Cury(), (std::size_t) 0);
ASSERT_EQ(b.Rows().size(), (std::size_t) 1);
ASSERT_TRUE(b.Curx() <= b.Rows()[0].size());
validate_undo_tree(*u);
int r = op(rng);
std::string cur = std::string(b.Rows()[0]);
int len = static_cast<int>(cur.size());
if (r < 40 && len < max_len) {
// Insert one char at end as a standalone committed node.
char c = static_cast<char>('a' + ch(rng));
b.SetCursor(static_cast<std::size_t>(len), 0);
u->Begin(UndoType::Insert);
b.insert_text(0, len, std::string_view(&c, 1));
u->Append(c);
b.SetCursor(static_cast<std::size_t>(len + 1), 0);
u->commit();
} else if (r < 60 && len > 0) {
// Backspace at end as a standalone committed node.
char deleted = cur[static_cast<std::size_t>(len - 1)];
b.delete_text(0, len - 1, 1);
b.SetCursor(static_cast<std::size_t>(len - 1), 0);
u->Begin(UndoType::Delete);
u->Append(deleted);
u->commit();
} else if (r < 80) {
// Undo then redo should round-trip to the exact same node/text/cursor when possible.
const UndoNode *before_node = u->TreeForTests().current;
const std::string before_text(std::string(b.Rows()[0]));
const std::size_t before_x = b.Curx();
if (before_node) {
u->undo();
u->redo();
ASSERT_TRUE(u->TreeForTests().current == before_node);
ASSERT_EQ(std::string(b.Rows()[0]), before_text);
ASSERT_EQ(b.Curx(), before_x);
} else {
// Nothing to undo; just exercise redo/branch-select paths.
u->redo();
}
} else if (r < 90) {
u->undo();
} else {
int idx = static_cast<int>(rng() % static_cast<std::uint32_t>(max_branch));
if ((rng() % 8u) == 0u)
idx = 99; // intentionally out of range sometimes
u->redo(idx);
}
}
validate_undo_tree(*u);
}
TEST (Undo_PendingCoalescedRun_UndoCommitsThenUndoes)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Create a coalesced insert run without an explicit commit.
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
// undo() should implicitly commit pending and then undo it as one step.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string(""));
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
validate_undo_tree(*u);
}
TEST (Undo_PendingRunAtBranchPoint_UndoThenBranchSelectionStillWorks)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Build a->b.
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->commit();
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
// Undo to the branch point.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Start a pending insert "c" at the branch point, but don't commit.
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
b.SetCursor(2, 0);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
// Undo should seal the pending "c" as a new branch, then undo it, leaving us at "a".
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// The active redo should now be "c".
u->redo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
// Select the older "b" branch.
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
validate_undo_tree(*u);
}
TEST (Undo_SavedNodeOnOtherBranch_DirtyClearsWhenReturning)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
// Build a->b and mark saved at the tip.
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("a"));
u->Append('a');
b.SetCursor(1, 0);
u->commit();
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("b"));
u->Append('b');
b.SetCursor(2, 0);
u->commit();
u->mark_saved();
ASSERT_TRUE(!b.Dirty());
// Move to a different branch.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("c"));
u->Append('c');
b.SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ac"));
ASSERT_TRUE(b.Dirty());
// Return to the saved node by selecting the older branch.
u->undo();
ASSERT_EQ(std::string(b.Rows()[0]), std::string("a"));
u->redo(1);
ASSERT_EQ(std::string(b.Rows()[0]), std::string("ab"));
ASSERT_TRUE(!b.Dirty());
validate_undo_tree(*u);
}
TEST (Undo_Clear_AfterSaved_ResetsStateSafely)
{
Buffer b;
UndoSystem *u = b.Undo();
ASSERT_TRUE(u != nullptr);
b.SetCursor(0, 0);
u->Begin(UndoType::Insert);
b.insert_text(0, 0, std::string_view("x"));
u->Append('x');
b.SetCursor(1, 0);
u->commit();
u->mark_saved();
ASSERT_TRUE(!b.Dirty());
u->Begin(UndoType::Insert);
b.insert_text(0, 1, std::string_view("y"));
u->Append('y');
b.SetCursor(2, 0);
u->commit();
ASSERT_TRUE(b.Dirty());
u->clear();
ASSERT_TRUE(!b.Dirty());
// clear() resets undo history, but does not mutate buffer contents.
ASSERT_EQ(std::string(b.Rows()[0]), std::string("xy"));
validate_undo_tree(*u);
}
TEST (Undo_Command_UndoHonorsRepeatCount)
{
InstallDefaultCommands();
Editor ed;
ed.SetDimensions(24, 80);
Buffer b;
ed.AddBuffer(std::move(b));
Buffer *buf = ed.CurrentBuffer();
ASSERT_TRUE(buf != nullptr);
UndoSystem *u = buf->Undo();
ASSERT_TRUE(u != nullptr);
// Create two committed steps using the undo system directly.
buf->SetCursor(0, 0);
u->Begin(UndoType::Insert);
buf->insert_text(0, 0, std::string_view("a"));
u->Append('a');
buf->SetCursor(1, 0);
u->commit();
u->Begin(UndoType::Insert);
buf->insert_text(0, 1, std::string_view("b"));
u->Append('b');
buf->SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("ab"));
// Undo twice via command repeat count.
ed.SetUniversalArg(1, 2);
ASSERT_TRUE(Execute(ed, CommandId::Undo));
ASSERT_EQ(std::string(buf->Rows()[0]), std::string(""));
validate_undo_tree(*u);
}
TEST (Undo_Command_RedoCountSelectsBranch)
{
InstallDefaultCommands();
Editor ed;
ed.SetDimensions(24, 80);
Buffer b;
ed.AddBuffer(std::move(b));
Buffer *buf = ed.CurrentBuffer();
ASSERT_TRUE(buf != nullptr);
UndoSystem *u = buf->Undo();
ASSERT_TRUE(u != nullptr);
// Build a->b.
buf->SetCursor(0, 0);
u->Begin(UndoType::Insert);
buf->insert_text(0, 0, std::string_view("a"));
u->Append('a');
buf->SetCursor(1, 0);
u->commit();
u->Begin(UndoType::Insert);
buf->insert_text(0, 1, std::string_view("b"));
u->Append('b');
buf->SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("ab"));
// Undo to the branch point and create a sibling branch "c".
u->undo();
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("a"));
u->Begin(UndoType::Insert);
buf->insert_text(0, 1, std::string_view("c"));
u->Append('c');
buf->SetCursor(2, 0);
u->commit();
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("ac"));
// Back to branch point.
ASSERT_TRUE(Execute(ed, CommandId::Undo));
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("a"));
// Command redo with count=2 should select branch_index=1 (the older "b" branch).
ed.SetUniversalArg(1, 2);
ASSERT_TRUE(Execute(ed, CommandId::Redo));
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("ab"));
// After selection, "b" should be the default redo from the branch point.
ASSERT_TRUE(Execute(ed, CommandId::Undo));
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("a"));
ASSERT_TRUE(Execute(ed, CommandId::Redo));
ASSERT_EQ(std::string(buf->Rows()[0]), std::string("ab"));
validate_undo_tree(*u);
}