Files
kte/UndoTree.h

16 lines
388 B
C

#ifndef KTE_UNDOTREE_H
#define KTE_UNDOTREE_H
#include "UndoNode.h"
#include <memory>
struct UndoTree {
UndoNode *root = nullptr; // first edit ever
UndoNode *current = nullptr; // current state of buffer
UndoNode *saved = nullptr; // points to node matching last save (for dirty flag)
UndoNode *pending = nullptr; // in-progress batch (detached)
};
#endif // KTE_UNDOTREE_H