97 lines
4.9 KiB
Markdown
97 lines
4.9 KiB
Markdown
kte ROADMAP — from skeleton to a working editor
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Scope for “working editor” v0.1
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- Runs in a terminal; opens files passed on the CLI or an empty buffer.
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- Basic navigation, insert/delete, newline handling.
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- Status line and message area; shows filename, dirty flag, cursor position.
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- Save file(s) to disk safely; quit/confirm on dirty buffers.
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- Core ke key chords: C-g (cancel), C-k s/x/q/C-q, C-l, basic arrows, Enter/Backspace, C-s (simple find).
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Guiding principles
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- Keep the core small and understandable; evolve incrementally.
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- Separate model (Buffer/Editor), control (Input/Command), and view (Renderer).
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- Favor terminal first; GUI hooks arrive later behind interfaces.
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✓ Milestone 0 — Wire up a minimal app shell
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1. main.cpp
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- Replace demo printing with real startup using `Editor`.
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- Parse CLI args; open each path into a buffer (create empty if none). ✓ when `kte file1 file2` loads buffers and exits cleanly.
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2. Editor integration
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- Ensure `Editor` can open/switch/close buffers and hold status messages.
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- Add a temporary “headless loop” to prove open/save calls work.
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✓ Milestone 1 — Command model
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1. Command vocabulary
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- Flesh out `Command.h/.cpp`: enums/struct for operations and data (e.g., InsertChar, MoveCursor, Save, Quit, FindNext, etc.).
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- Provide a dispatcher entry point callable from the input layer to mutate `Editor`/`Buffer`.
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- Definition of done: commands exist for minimal edit/navigation/save/quit; no rendering yet.
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✓ Milestone 2 — Terminal input
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1. Input interfaces
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- Add `InputHandler.h` interface plus `TerminalInputHandler` implementation.
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- Terminal input via ncurses (`getch`, `keypad`, non‑blocking with `nodelay`), basic key decoding (arrows, Ctrl, ESC sequences).
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2. Keymap
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- Map ke chords to `Command` (C-k prefix handling, C-g cancel, C-l refresh, C-k s/x/q/C-q, C-s find start, text input → InsertChar).
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3. Event loop
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- Introduce the core loop in main: read key → translate to `Command` → dispatch → trigger render.
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Milestone 3 — Terminal renderer
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1. View interfaces
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- Add `Renderer.h` with `TerminalRenderer` implementation (ncurses‑based).
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2. Minimal draw
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- Render viewport lines from current buffer; draw status bar (filename, dirty, row:col, message).
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- Handle scrolling when cursor moves past edges; support window resize (SIGWINCH).
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3. Cursor
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- Place terminal cursor at logical buffer location (account for tabs later; start with plain text).
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Milestone 4 — Buffer fundamentals to support editing
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1. GapBuffer
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- Ensure `GapBuffer` supports insert char, backspace, delete, newline, and efficient cursor moves.
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2. Buffer API
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- File I/O (open/save), dirty tracking, encoding/line ending kept simple (UTF‑8, LF) for v0.1.
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- Cursor state, mark (optional later), and viewport bookkeeping.
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3. Basic motions
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- Left/Right/Up/Down, Home/End, PageUp/PageDown; word f/b (optional in v0.1).
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Milestone 5 — Core editing loop complete
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1. Tighten loop timing
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- Ensure keystroke→update→render latency is reliably low; avoid unnecessary redraws.
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2. Status/messages
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- `Editor::SetStatus()` shows transient messages; C-l forces full refresh.
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3. Prompts
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- Minimal prompt line for save‑as/confirm quit; blocking read in prompt mode is acceptable for v0.1.
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Milestone 6 — Search (minimal)
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1. Incremental search (C-s)
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- Simple forward substring search with live highlight of current match; arrow keys navigate matches while in search mode (ke‑style quirk acceptable).
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- ESC/C-g exits search; Enter confirms and leaves cursor on match.
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Milestone 7 — Safety and polish for v0.1
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1. Safe writes
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- Write to temp file then rename; preserve permissions where possible.
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2. Dirty/quit logic
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- Confirm on quit when any buffer is dirty; `C-k C-q` bypasses confirmation.
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3. Resize/terminal quirks
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- Handle small terminals gracefully; no crashes on narrow widths.
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4. Basic tests
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- Unit tests for `GapBuffer`, Buffer open/save round‑trip, and command mapping.
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Out of scope for v0.1 (tracked, not blocking)
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- Undo/redo, regex search, kill ring, word motions, tabs/render width, syntax highlighting, piece table selection, GUI.
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Implementation notes (files to add)
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- Input: `InputHandler.h`, `TerminalInputHandler.cpp/h` (ncurses).
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- Rendering: `Renderer.h`, `TerminalRenderer.cpp/h` (ncurses).
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- Prompt helpers: minimal utility for line input in raw mode.
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- Platform: small termios wrapper; SIGWINCH handler.
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Acceptance checklist for v0.1
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- Start: `./kte [files]` opens files or an empty buffer.
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- Edit: insert text, backspace, newlines; move cursor; content scrolls.
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- Save: `C-k s` writes file atomically; dirty flag clears; status shows bytes written.
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- Quit: `C-k q` confirms if dirty; `C-k C-q` exits without confirm; `C-k x` save+exit.
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- Refresh: `C-l` redraws.
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- Search: `C-s` finds next while typing; ESC cancels.
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Next concrete step
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- Stabilize cursor placement and scrolling logic; add resize handling and begin minimal prompt for save‑as. |