SearchHighlight compiles the search pattern once per frame and yields each line's match ranges; the terminal, ImGui and Qt renderers had three copies of this, and Qt compiled a std::regex for every visible line on every frame. Qt now uses kte::Regex like the others. kte::Regex::RunGuarded replaces Command.cc's run_regex_work, which chose the large stack by comparing engine names. ForEachRegexMatch had no callers left and is removed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
80 lines
2.9 KiB
C++
80 lines
2.9 KiB
C++
/*
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* RegexEngine.h - the regex engine behind search, replace and match
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* highlighting.
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*
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* With KTE_USE_PCRE2 (the default when libpcre2-8 is found) patterns are
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* compiled by PCRE2 with its JIT: typically one to two orders of magnitude
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* faster than std::regex, no recursion on the C stack, and a match limit
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* that stops catastrophic backtracking (e.g. "^(a+)+$") instead of hanging
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* the editor. Otherwise std::regex (ECMAScript) is used, run on a large
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* stack (see RunGuarded). The syntax both accept covers ordinary use;
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* PCRE2 additionally has lookbehind, possessive quantifiers and the like.
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*
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* Replacement strings use ECMAScript syntax with either engine, as
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* std::regex_replace (libstdc++) reads it: $& or $0 (the match), $1..$99
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* (groups, two digits read greedily; a group the pattern lacks expands to
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* nothing), $` (the text since the previous match), $' (the rest of the
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* line), $$ (a dollar sign). As in ECMAScript, '.' matches neither CR nor
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* LF and '$' matches only at the end of the line's text.
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*/
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#pragma once
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#include <cstddef>
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#include <functional>
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#include <memory>
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#include <string>
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#include <string_view>
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namespace kte {
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class Regex {
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public:
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Regex();
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~Regex();
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Regex(Regex &&other) noexcept;
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Regex &operator=(Regex &&other) noexcept;
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Regex(const Regex &) = delete;
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Regex &operator=(const Regex &) = delete;
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// Compile; on failure err describes the problem and Valid() is false.
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bool Compile(std::string_view pattern, std::string &err);
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[[nodiscard]] bool Valid() const;
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// The first match in `subject` starting at byte `from` or later; `from`
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// may be inside the subject (anchors and lookbehind see what precedes
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// it). False if there is none, or if the engine gave up (LimitHit()).
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bool Search(std::string_view subject, std::size_t from, std::size_t &pos, std::size_t &len) const;
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// Every non-overlapping match replaced by `fmt` (ECMAScript syntax, see
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// above); an empty match is not repeated at the same position.
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[[nodiscard]] std::string ReplaceAll(std::string_view subject, std::string_view fmt) const;
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// Whether the last Search/ReplaceAll stopped at the engine's match limit.
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[[nodiscard]] bool LimitHit() const;
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// Run fn, which does regex work that may span long text, where the
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// engine cannot overflow the stack: std::regex recurses once per matched
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// character, so fn runs to completion on a thread with a large stack
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// (RegexGuard.h); PCRE2 does not recurse on the C stack, so fn runs
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// inline. Exceptions thrown by fn are rethrown.
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static void RunGuarded(const std::function<void()> &fn);
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// "PCRE2" or "std::regex".
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static const char *EngineName();
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// The longest line search-as-you-type and match highlighting run the
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// regex over (per keystroke/frame); std::regex can be quadratic in line
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// length with no way to interrupt it, PCRE2 is bounded by its limit.
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static std::size_t IncrementalLineLimit();
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private:
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struct Impl;
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std::unique_ptr<Impl> impl_;
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};
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} // namespace kte
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