Files
kte/PieceTable.cc
T
Claude 404b983009 Undo: hold large texts as storage spans; byte budget with pruning
- Undo texts of 4 KiB or more (Insert/Paste from the buffer, Delete from
  the spans the piece table remembers for its last large deletion) are
  held as TextSpan references into the piece table's append-only
  storage, after checking they hold exactly the recorded bytes. Undo and
  redo insert them with Buffer::insert_spans, which adds pieces over the
  stored bytes instead of copying them into storage again (the journal
  still gets the bytes, as one record). A replace-all session on a 26 MB
  file peaks at 181 MB instead of 332 MB; undo/redo cycles of a 6.6 MB
  kill no longer grow memory by 6.6 MB each.
- UndoSystem keeps a byte budget (default max(64 MiB, twice the buffer
  size); SetByteBudget). Over it, history is pruned to 75% of the budget:
  branches off the current path, then the oldest edits (an undo group
  goes whole, and never the current state's group), then the redo line.
  When the saved state is dropped the buffer stays modified until saved.
- replace_all_bytes clears undo history, which was recorded against (and
  may reference the storage of) the previous content.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
2026-09-24 09:16:04 -07:00

958 lines
24 KiB
C++

#include <algorithm>
#include <cstring>
#include <utility>
#include <limits>
#include <ostream>
#include "PieceTable.h"
PieceTable::PieceTable() = default;
PieceTable::PieceTable(const std::size_t initialCapacity)
{
add_.reserve(initialCapacity);
materialized_.reserve(initialCapacity);
}
PieceTable::PieceTable(const std::size_t initialCapacity,
const std::size_t piece_limit,
const std::size_t small_piece_threshold,
const std::size_t max_consolidation_bytes)
{
add_.reserve(initialCapacity);
materialized_.reserve(initialCapacity);
piece_limit_ = piece_limit;
small_piece_threshold_ = small_piece_threshold;
max_consolidation_bytes_ = max_consolidation_bytes;
}
PieceTable::PieceTable(const PieceTable &other)
: original_(other.original_),
add_(other.add_),
pieces_(other.pieces_),
materialized_(other.materialized_),
dirty_(other.dirty_),
total_size_(other.total_size_)
{
version_ = other.version_;
// caches are per-instance, mark invalid
range_cache_ = {};
find_cache_ = {};
}
PieceTable &
PieceTable::operator=(const PieceTable &other)
{
if (this == &other)
return *this;
original_ = other.original_;
add_ = other.add_;
pieces_ = other.pieces_;
materialized_ = other.materialized_;
dirty_ = other.dirty_;
total_size_ = other.total_size_;
version_ = other.version_;
range_cache_ = {};
find_cache_ = {};
last_deleted_ = {};
InvalidateLineIndex();
return *this;
}
PieceTable::PieceTable(PieceTable &&other) noexcept
: original_(std::move(other.original_)),
add_(std::move(other.add_)),
pieces_(std::move(other.pieces_)),
materialized_(std::move(other.materialized_)),
dirty_(other.dirty_),
total_size_(other.total_size_)
{
other.dirty_ = true;
other.total_size_ = 0;
other.InvalidateLineIndex(); // its index described the moved-away text
version_ = other.version_;
range_cache_ = {};
find_cache_ = {};
}
PieceTable &
PieceTable::operator=(PieceTable &&other) noexcept
{
if (this == &other)
return *this;
original_ = std::move(other.original_);
add_ = std::move(other.add_);
pieces_ = std::move(other.pieces_);
materialized_ = std::move(other.materialized_);
dirty_ = other.dirty_;
total_size_ = other.total_size_;
other.dirty_ = true;
other.total_size_ = 0;
other.InvalidateLineIndex(); // its index described the moved-away text
version_ = other.version_;
range_cache_ = {};
find_cache_ = {};
last_deleted_ = {};
other.last_deleted_ = {};
InvalidateLineIndex();
return *this;
}
PieceTable::~PieceTable() = default;
void
PieceTable::Reserve(const std::size_t newCapacity)
{
add_.reserve(newCapacity);
materialized_.reserve(newCapacity);
}
// Setter to allow tuning consolidation heuristics
void
PieceTable::SetConsolidationParams(const std::size_t piece_limit,
const std::size_t small_piece_threshold,
const std::size_t max_consolidation_bytes)
{
piece_limit_ = piece_limit;
small_piece_threshold_ = small_piece_threshold;
max_consolidation_bytes_ = max_consolidation_bytes;
}
// (removed helper) — we'll invalidate caches inline inside mutating methods
void
PieceTable::AppendChar(char c)
{
const std::size_t start = add_.size();
add_.push_back(c);
addPieceBack(Source::Add, start, 1);
}
void
PieceTable::Append(const char *s, const std::size_t len)
{
if (len == 0) {
return;
}
const std::size_t start = add_.size();
add_.append(s, len);
addPieceBack(Source::Add, start, len);
}
void
PieceTable::Append(const PieceTable &other)
{
// Simpler and safe: materialize "other" and append bytes
const char *d = other.Data();
Append(d, other.Size());
}
void
PieceTable::PrependChar(const char c)
{
const std::size_t start = add_.size();
add_.push_back(c);
addPieceFront(Source::Add, start, 1);
}
void
PieceTable::Prepend(const char *s, const std::size_t len)
{
if (len == 0) {
return;
}
const std::size_t start = add_.size();
add_.append(s, len);
addPieceFront(Source::Add, start, len);
}
void
PieceTable::Prepend(const PieceTable &other)
{
const char *d = other.Data();
Prepend(d, other.Size());
}
void
PieceTable::Clear()
{
pieces_.clear();
add_.clear();
materialized_.clear();
total_size_ = 0;
dirty_ = true;
line_index_.clear();
line_index_dirty_ = true;
version_++;
range_cache_ = {};
find_cache_ = {};
last_deleted_ = {};
}
void
PieceTable::addPieceBack(const Source src, const std::size_t start, const std::size_t len)
{
if (len == 0) {
return;
}
// Attempt to coalesce with last piece if contiguous and same source
if (!pieces_.empty()) {
Piece &last = pieces_.back();
if (last.src == src) {
std::size_t expectStart = last.start + last.len;
if (expectStart == start) {
last.len += len;
total_size_ += len;
dirty_ = true;
InvalidateLineIndex();
version_++;
range_cache_ = {};
find_cache_ = {};
return;
}
}
}
pieces_.push_back(Piece{src, start, len});
total_size_ += len;
dirty_ = true;
InvalidateLineIndex();
version_++;
range_cache_ = {};
find_cache_ = {};
}
void
PieceTable::addPieceFront(Source src, std::size_t start, std::size_t len)
{
if (len == 0) {
return;
}
// Attempt to coalesce with first piece if contiguous and same source
if (!pieces_.empty()) {
Piece &first = pieces_.front();
if (first.src == src && start + len == first.start) {
first.start = start;
first.len += len;
total_size_ += len;
dirty_ = true;
InvalidateLineIndex();
version_++;
range_cache_ = {};
find_cache_ = {};
return;
}
}
pieces_.insert(pieces_.begin(), Piece{src, start, len});
total_size_ += len;
dirty_ = true;
InvalidateLineIndex();
version_++;
range_cache_ = {};
find_cache_ = {};
}
void
PieceTable::materialize() const
{
std::lock_guard<std::mutex> lock(mutex_);
if (!dirty_) {
return;
}
materialized_.clear();
materialized_.reserve(total_size_ + 1);
for (const auto &p: pieces_) {
const std::string &src = p.src == Source::Original ? original_ : add_;
if (p.len == 0) {
continue;
}
materialized_.append(src.data() + static_cast<std::ptrdiff_t>(p.start), p.len);
}
// Ensure there is a null terminator present via std::string invariants
dirty_ = false;
}
// ===== New Phase 1 implementation =====
std::pair<std::size_t, std::size_t>
PieceTable::locate(const std::size_t byte_offset) const
{
if (byte_offset >= total_size_) {
return {pieces_.size(), 0};
}
std::size_t off = byte_offset;
for (std::size_t i = 0; i < pieces_.size(); ++i) {
const auto &p = pieces_[i];
if (off < p.len) {
return {i, off};
}
off -= p.len;
}
// Should not reach here unless inconsistency; return end
return {pieces_.size(), 0};
}
void
PieceTable::coalesceNeighbors(std::size_t index)
{
if (pieces_.empty())
return;
if (index >= pieces_.size())
index = pieces_.size() - 1;
// Merge repeatedly with previous while contiguous and same source
while (index > 0) {
auto &prev = pieces_[index - 1];
auto &curr = pieces_[index];
if (prev.src == curr.src && prev.start + prev.len == curr.start) {
prev.len += curr.len;
pieces_.erase(pieces_.begin() + static_cast<std::ptrdiff_t>(index));
index -= 1;
} else {
break;
}
}
// Merge repeatedly with next while contiguous and same source
while (index + 1 < pieces_.size()) {
auto &curr = pieces_[index];
auto &next = pieces_[index + 1];
if (curr.src == next.src && curr.start + curr.len == next.start) {
curr.len += next.len;
pieces_.erase(pieces_.begin() + static_cast<std::ptrdiff_t>(index + 1));
} else {
break;
}
}
}
void
PieceTable::InvalidateLineIndex() const
{
std::lock_guard<std::mutex> lock(mutex_);
line_index_dirty_ = true;
}
void
PieceTable::lineIndexOnInsert(std::size_t offset, const char *text, std::size_t len) const
{
std::lock_guard<std::mutex> lock(mutex_);
if (line_index_dirty_)
return;
// Line starts after the insertion point move right; a start exactly at
// the insertion point stays (the text joins that line).
auto first_after = std::upper_bound(line_index_.begin(), line_index_.end(), offset);
for (auto it = first_after; it != line_index_.end(); ++it)
*it += len;
std::vector<std::size_t> added;
const char *end = text + len;
for (const char *p = text; (p = static_cast<const char *>(std::memchr(p, '\n', end - p))) != nullptr; ++p)
added.push_back(offset + static_cast<std::size_t>(p - text) + 1);
if (!added.empty())
line_index_.insert(first_after, added.begin(), added.end());
}
void
PieceTable::lineIndexOnDelete(std::size_t offset, std::size_t len) const
{
std::lock_guard<std::mutex> lock(mutex_);
if (line_index_dirty_)
return;
// Starts in (offset, offset+len] followed a deleted newline: drop them.
// Later starts move left.
auto lo = std::upper_bound(line_index_.begin(), line_index_.end(), offset);
auto hi = std::upper_bound(lo, line_index_.end(), offset + len);
for (auto it = hi; it != line_index_.end(); ++it)
*it -= len;
line_index_.erase(lo, hi);
}
void
PieceTable::RebuildLineIndex() const
{
std::lock_guard<std::mutex> lock(mutex_);
if (!line_index_dirty_) {
return;
}
line_index_.clear();
line_index_.push_back(0);
std::size_t pos = 0;
for (const auto &pc: pieces_) {
const std::string &src = pc.src == Source::Original ? original_ : add_;
const char *base = src.data() + static_cast<std::ptrdiff_t>(pc.start);
for (std::size_t j = 0; j < pc.len; ++j) {
if (base[j] == '\n') {
// next line starts after the newline
line_index_.push_back(pos + j + 1);
}
}
pos += pc.len;
}
line_index_dirty_ = false;
}
void
PieceTable::Insert(std::size_t byte_offset, const char *text, std::size_t len)
{
if (len == 0) {
return;
}
if (byte_offset > total_size_) {
byte_offset = total_size_;
}
last_deleted_ = {};
const std::size_t add_start = add_.size();
add_.append(text, len);
if (pieces_.empty()) {
pieces_.push_back(Piece{Source::Add, add_start, len});
total_size_ += len;
dirty_ = true;
lineIndexOnInsert(byte_offset, add_.data() + add_start, len);
maybeConsolidate();
version_++;
range_cache_ = {};
find_cache_ = {};
return;
}
auto [idx, inner] = locate(byte_offset);
if (idx == pieces_.size()) {
// insert at end
pieces_.push_back(Piece{Source::Add, add_start, len});
total_size_ += len;
dirty_ = true;
lineIndexOnInsert(byte_offset, add_.data() + add_start, len);
coalesceNeighbors(pieces_.size() - 1);
maybeConsolidate();
version_++;
range_cache_ = {};
find_cache_ = {};
return;
}
Piece target = pieces_[idx];
// Build replacement sequence: left, inserted, right
std::vector<Piece> repl;
repl.reserve(3);
if (inner > 0) {
repl.push_back(Piece{target.src, target.start, inner});
}
repl.push_back(Piece{Source::Add, add_start, len});
const std::size_t right_len = target.len - inner;
if (right_len > 0) {
repl.push_back(Piece{target.src, target.start + inner, right_len});
}
// Replace target with repl
pieces_.erase(pieces_.begin() + static_cast<std::ptrdiff_t>(idx));
pieces_.insert(pieces_.begin() + static_cast<std::ptrdiff_t>(idx), repl.begin(), repl.end());
total_size_ += len;
dirty_ = true;
lineIndexOnInsert(byte_offset, add_.data() + add_start, len);
// Try coalescing around the inserted position (the inserted piece is at idx + (inner>0 ? 1 : 0))
std::size_t ins_index = idx + (inner > 0 ? 1 : 0);
coalesceNeighbors(ins_index);
maybeConsolidate();
version_++;
range_cache_ = {};
find_cache_ = {};
}
void
PieceTable::Delete(std::size_t byte_offset, std::size_t len)
{
if (len == 0) {
return;
}
if (byte_offset >= total_size_) {
return;
}
if (byte_offset + len > total_size_) {
len = total_size_ - byte_offset;
}
// Remember what a large deletion removed, so undo can refer to the
// stored bytes instead of keeping its own copy (see TakeDeletedSpans).
last_deleted_ = {};
if (len >= kCaptureDeletedMin) {
last_deleted_.spans = SpansInRange(byte_offset, len);
last_deleted_.offset = byte_offset;
last_deleted_.len = len;
last_deleted_.valid = true;
}
auto [idx, inner] = locate(byte_offset);
std::size_t remaining = len;
while (remaining > 0 && idx < pieces_.size()) {
Piece &pc = pieces_[idx];
std::size_t available = pc.len - inner; // bytes we can remove from this piece starting at inner
std::size_t take = std::min(available, remaining);
// Compute lengths for left and right remnants
std::size_t left_len = inner;
std::size_t right_len = pc.len - inner - take;
Source src = pc.src;
std::size_t start = pc.start;
// Replace current piece with up to two remnants
if (left_len > 0 && right_len > 0) {
pc.len = left_len; // keep left in place
Piece right{src, start + inner + take, right_len};
pieces_.insert(pieces_.begin() + static_cast<std::ptrdiff_t>(idx + 1), right);
idx += 1; // move to right for next iteration decision
} else if (left_len > 0) {
pc.len = left_len;
// no insertion; idx now points to left; move to next piece
} else if (right_len > 0) {
pc.start = start + inner + take;
pc.len = right_len;
} else {
// entire piece removed
pieces_.erase(pieces_.begin() + static_cast<std::ptrdiff_t>(idx));
// stay at same idx for next piece
inner = 0;
remaining -= take;
continue;
}
// After modifying current idx, next deletion continues at beginning of the next logical region
inner = 0;
remaining -= take;
if (remaining == 0)
break;
// Move to next piece
idx += 1;
}
total_size_ -= len;
dirty_ = true;
lineIndexOnDelete(byte_offset, len);
if (idx < pieces_.size())
coalesceNeighbors(idx);
if (idx > 0)
coalesceNeighbors(idx - 1);
maybeConsolidate();
version_++;
range_cache_ = {};
find_cache_ = {};
}
// ===== Span access =====
std::vector<TextSpan>
PieceTable::SpansInRange(std::size_t byte_offset, std::size_t len) const
{
std::vector<TextSpan> out;
if (byte_offset >= total_size_ || len == 0)
return out;
len = std::min(len, total_size_ - byte_offset);
auto [idx, inner] = locate(byte_offset);
while (len > 0 && idx < pieces_.size()) {
const Piece &p = pieces_[idx];
const std::size_t take = std::min(p.len - inner, len);
out.push_back(TextSpan{p.src == Source::Add, p.start + inner, take});
len -= take;
inner = 0;
++idx;
}
return out;
}
bool
PieceTable::SpansEqual(const std::vector<TextSpan> &spans, std::string_view text) const
{
std::size_t pos = 0;
bool equal = true;
VisitSpans(spans, [&](const char *data, std::size_t n) {
if (!equal || pos + n > text.size() || std::memcmp(data, text.data() + pos, n) != 0)
equal = false;
pos += n;
});
return equal && pos == text.size();
}
void
PieceTable::InsertSpans(std::size_t byte_offset, const std::vector<TextSpan> &spans)
{
if (byte_offset > total_size_)
byte_offset = total_size_;
std::vector<Piece> ins;
std::size_t len = 0;
for (const TextSpan &sp: spans) {
const std::string &src = sp.add ? add_ : original_;
if (sp.len == 0 || sp.start + sp.len > src.size())
continue;
ins.push_back(Piece{sp.add ? Source::Add : Source::Original, sp.start, sp.len});
len += sp.len;
}
if (len == 0)
return;
std::size_t at = pieces_.size();
if (byte_offset < total_size_) {
auto [idx, inner] = locate(byte_offset);
if (inner > 0) {
// Split the piece containing the insertion point.
const Piece target = pieces_[idx];
pieces_[idx].len = inner;
pieces_.insert(pieces_.begin() + static_cast<std::ptrdiff_t>(idx + 1),
Piece{target.src, target.start + inner, target.len - inner});
at = idx + 1;
} else {
at = idx;
}
}
pieces_.insert(pieces_.begin() + static_cast<std::ptrdiff_t>(at), ins.begin(), ins.end());
total_size_ += len;
dirty_ = true;
std::size_t off = byte_offset;
for (const Piece &p: ins) {
const std::string &src = p.src == Source::Add ? add_ : original_;
lineIndexOnInsert(off, src.data() + p.start, p.len);
off += p.len;
}
coalesceNeighbors(std::min(at + ins.size(), pieces_.size() - 1));
if (at > 0)
coalesceNeighbors(at - 1);
maybeConsolidate();
version_++;
range_cache_ = {};
find_cache_ = {};
last_deleted_ = {};
}
std::vector<TextSpan>
PieceTable::TakeDeletedSpans(std::size_t byte_offset, std::size_t len)
{
std::vector<TextSpan> out;
if (last_deleted_.valid && last_deleted_.offset == byte_offset && last_deleted_.len == len)
out = std::move(last_deleted_.spans);
last_deleted_ = {};
return out;
}
// ===== Consolidation implementation =====
void
PieceTable::appendPieceDataTo(std::string &out, const Piece &p) const
{
if (p.len == 0)
return;
const std::string &src = p.src == Source::Original ? original_ : add_;
out.append(src.data() + static_cast<std::ptrdiff_t>(p.start), p.len);
}
void
PieceTable::consolidateRange(std::size_t start_idx, std::size_t end_idx)
{
if (start_idx >= end_idx || start_idx >= pieces_.size())
return;
end_idx = std::min(end_idx, pieces_.size());
std::size_t total = 0;
for (std::size_t i = start_idx; i < end_idx; ++i)
total += pieces_[i].len;
if (total == 0)
return;
const std::size_t add_start = add_.size();
std::string tmp;
tmp.reserve(std::min<std::size_t>(total, max_consolidation_bytes_));
for (std::size_t i = start_idx; i < end_idx; ++i)
appendPieceDataTo(tmp, pieces_[i]);
add_.append(tmp);
// Replace [start_idx, end_idx) with single Add piece
Piece consolidated{Source::Add, add_start, tmp.size()};
pieces_.erase(pieces_.begin() + static_cast<std::ptrdiff_t>(start_idx),
pieces_.begin() + static_cast<std::ptrdiff_t>(end_idx));
pieces_.insert(pieces_.begin() + static_cast<std::ptrdiff_t>(start_idx), consolidated);
// total_size_ unchanged. Content and byte offsets are unchanged too, so
// the line index stays valid (invalidating it here forced a full rescan
// on every edit once a buffer had many pieces).
dirty_ = true;
coalesceNeighbors(start_idx);
// Layout changed; invalidate caches/version
version_++;
range_cache_ = {};
find_cache_ = {};
}
void
PieceTable::maybeConsolidate()
{
if (pieces_.size() <= piece_limit_)
return;
// Find the first run of small pieces to consolidate
std::size_t n = pieces_.size();
std::size_t best_start = n, best_end = n;
std::size_t i = 0;
while (i < n) {
// Skip large pieces quickly
if (pieces_[i].len > small_piece_threshold_) {
i++;
continue;
}
std::size_t j = i;
std::size_t bytes = 0;
while (j < n) {
const auto &p = pieces_[j];
if (p.len > small_piece_threshold_)
break;
if (bytes + p.len > max_consolidation_bytes_)
break;
bytes += p.len;
j++;
}
if (j - i >= 2 && bytes > 0) {
// consolidate runs of at least 2 pieces
best_start = i;
best_end = j;
break; // do one run per call; subsequent ops can repeat if still over limit
}
i = j + 1;
}
if (best_start < best_end) {
consolidateRange(best_start, best_end);
}
}
std::size_t
PieceTable::LineCount() const
{
RebuildLineIndex();
return line_index_.empty() ? 0 : line_index_.size();
}
std::pair<std::size_t, std::size_t>
PieceTable::GetLineRange(std::size_t line_num) const
{
RebuildLineIndex();
if (line_index_.empty())
return {0, 0};
if (line_num >= line_index_.size())
return {0, 0};
std::size_t start = line_index_[line_num];
std::size_t end = (line_num + 1 < line_index_.size()) ? line_index_[line_num + 1] : total_size_;
return {start, end};
}
std::string
PieceTable::GetLine(std::size_t line_num) const
{
auto [start, end] = GetLineRange(line_num);
if (end < start)
return std::string();
// Trim trailing '\n'
if (end > start) {
// To check last char, we can get it via GetRange of len 1 at end-1 without materializing whole
std::string last = GetRange(end - 1, 1);
if (!last.empty() && last[0] == '\n') {
end -= 1;
}
}
return GetRange(start, end - start);
}
std::pair<std::size_t, std::size_t>
PieceTable::ByteOffsetToLineCol(std::size_t byte_offset) const
{
if (byte_offset > total_size_)
byte_offset = total_size_;
RebuildLineIndex();
if (line_index_.empty())
return {0, 0};
auto it = std::upper_bound(line_index_.begin(), line_index_.end(), byte_offset);
std::size_t row = (it == line_index_.begin()) ? 0 : static_cast<std::size_t>((it - line_index_.begin()) - 1);
std::size_t col = byte_offset - line_index_[row];
return {row, col};
}
std::size_t
PieceTable::LineColToByteOffset(std::size_t row, std::size_t col) const
{
RebuildLineIndex();
if (line_index_.empty())
return 0;
if (row >= line_index_.size())
return total_size_;
std::size_t start = line_index_[row];
std::size_t end = (row + 1 < line_index_.size()) ? line_index_[row + 1] : total_size_;
// Clamp col to line length excluding trailing newline
if (end > start) {
std::string last = GetRange(end - 1, 1);
if (!last.empty() && last[0] == '\n') {
end -= 1;
}
}
std::size_t target = start + std::min(col, end - start);
return target;
}
std::string
PieceTable::GetRange(std::size_t byte_offset, std::size_t len) const
{
if (byte_offset >= total_size_ || len == 0)
return std::string();
if (byte_offset + len > total_size_)
len = total_size_ - byte_offset;
// Fast path: return cached value if version/offset/len match
{
std::lock_guard<std::mutex> lock(mutex_);
if (range_cache_.valid && range_cache_.version == version_ &&
range_cache_.off == byte_offset && range_cache_.len == len) {
return range_cache_.data;
}
}
std::string out;
out.reserve(len);
if (!dirty_) {
std::lock_guard<std::mutex> lock(mutex_);
// Already materialized; slice directly
out.assign(materialized_.data() + static_cast<std::ptrdiff_t>(byte_offset), len);
} else {
// Assemble substring directly from pieces without full materialization
auto [idx, inner] = locate(byte_offset);
std::size_t remaining = len;
while (remaining > 0 && idx < pieces_.size()) {
const auto &p = pieces_[idx];
const std::string &src = (p.src == Source::Original) ? original_ : add_;
std::size_t take = std::min<std::size_t>(p.len - inner, remaining);
if (take > 0) {
const char *base = src.data() + static_cast<std::ptrdiff_t>(p.start + inner);
out.append(base, take);
remaining -= take;
inner = 0;
idx += 1;
} else {
break;
}
}
}
// Update cache
{
std::lock_guard<std::mutex> lock(mutex_);
range_cache_.valid = true;
range_cache_.version = version_;
range_cache_.off = byte_offset;
range_cache_.len = len;
range_cache_.data = out;
}
return out;
}
std::size_t
PieceTable::Find(const std::string &needle, std::size_t start) const
{
if (needle.empty())
return start <= total_size_ ? start : std::numeric_limits<std::size_t>::max();
if (start > total_size_)
return std::numeric_limits<std::size_t>::max();
{
std::lock_guard<std::mutex> lock(mutex_);
if (find_cache_.valid &&
find_cache_.version == version_ &&
find_cache_.needle == needle &&
find_cache_.start == start) {
return find_cache_.result;
}
}
materialize();
std::size_t pos;
{
std::lock_guard<std::mutex> lock(mutex_);
pos = materialized_.find(needle, start);
if (pos == std::string::npos)
pos = std::numeric_limits<std::size_t>::max();
// Update cache
find_cache_.valid = true;
find_cache_.version = version_;
find_cache_.needle = needle;
find_cache_.start = start;
find_cache_.result = pos;
}
return pos;
}
void
PieceTable::WriteToStream(std::ostream &out) const
{
// Stream the content piece-by-piece without forcing full materialization
// No lock needed for original_ and add_ if they are not being modified.
// Since this is a const method and kte's piece table isn't modified by multiple threads
// (only queried), we just iterate pieces_.
for (const auto &p: pieces_) {
if (p.len == 0)
continue;
const std::string &src = (p.src == Source::Original) ? original_ : add_;
const char *base = src.data() + static_cast<std::ptrdiff_t>(p.start);
out.write(base, static_cast<std::streamsize>(p.len));
}
}