Document and refactor geom code, round 2.
- Doxygenate headers. - Rename to bring methods and functions in line with everything else.
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@@ -155,9 +155,9 @@ Polar2D::Polar2D() : Vector<double, 2>{0.0, 0.0} {};
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Polar2D::Polar2D(double _r, double _theta) : Vector<double, 2>{_r, _theta}
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{}
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Polar2D::Polar2D(const Point2D &pt)
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: Vector<double, 2>{std::sqrt((pt.X() * pt.X()) + (pt.Y() * pt.Y())),
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std::atan2(pt.Y(), pt.X())}
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Polar2D::Polar2D(const Point2D &point)
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: Vector<double, 2>{std::sqrt((point.X() * point.X()) + (point.Y() * point.Y())),
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std::atan2(point.Y(), point.X())}
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{}
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@@ -190,10 +190,10 @@ Polar2D::Theta(const double _theta)
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void
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Polar2D::ToPoint(Point2D &pt)
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Polar2D::ToPoint(Point2D &point)
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{
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pt.Y(std::rint(std::sin(this->Theta()) * this->R()));
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pt.X(std::rint(std::cos(this->Theta()) * this->R()));
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point.Y(std::rint(std::sin(this->Theta()) * this->R()));
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point.X(std::rint(std::cos(this->Theta()) * this->R()));
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}
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@@ -206,22 +206,10 @@ Polar2D::ToString()
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void
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Polar2D::Rotate(Polar2D &rot, double delta)
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Polar2D::Rotate(Polar2D &rotated, double delta)
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{
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rot.R(this->R());
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rot.Theta(RotateRadians(this->Theta(), delta));
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}
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bool
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Polar2D::operator==(const Polar2D &rhs) const
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{
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static double eps = 0.0;
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if (eps == 0.0) {
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scmp::DefaultEpsilon(eps);
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}
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return scmp::WithinTolerance(this->R(), rhs.R(), eps) &&
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scmp::WithinTolerance(this->Theta(), rhs.Theta(), eps);
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rotated.R(this->R());
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rotated.Theta(RotateRadians(this->Theta(), delta));
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}
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@@ -24,7 +24,7 @@ MakeQuaternion(Vector3D axis, double angle)
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Quaternionf
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QuaternionFromEuler(Vector3F euler)
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FloatQuaternionFromEuler(Vector3F euler)
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{
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float x, y, z, w;
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euler = euler / 2.0;
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@@ -46,7 +46,7 @@ QuaternionFromEuler(Vector3F euler)
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Quaterniond
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QuaternionFromEuler(Vector3D euler)
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DoubleQuaternionFromEuler(Vector3D euler)
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{
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double x, y, z, w;
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euler = euler / 2.0;
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@@ -1,5 +1,5 @@
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///
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/// \file Flag.cc
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/// \file src/sl/Flags.cc
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/// \author K. Isom <kyle@imap.cc>
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/// \date 2023-10-12
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/// \brief Flag defines a command-line flag parser.
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