Flags: show default value.
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@@ -42,7 +42,7 @@ namespace geom {
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/// and rotations in three dimensions.
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///
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/// Quaternions encode rotations in three-dimensional space. While
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/// technically a MakeQuaternion is comprised of a real element and a
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/// technically a Quaternion is comprised of a real element and a
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/// complex vector<3>, for the purposes of this library, it is modeled
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/// as a floating point 4D vector of the form <w, x, y, z>, where x, y,
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/// and z represent an Axis of rotation in R3 and w the Angle, in
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