Use mcdsl/terminal for all password prompts
Replace direct golang.org/x/term calls with mcdsl/terminal.ReadPassword across mciasctl (6 sites), mciasgrpcctl (1 site), and mciasdb (1 site). Aligns with the new CLI security standard in engineering-standards.md. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
6
vendor/github.com/pelletier/go-toml/v2/internal/characters/ascii.go
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6
vendor/github.com/pelletier/go-toml/v2/internal/characters/ascii.go
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@@ -1,6 +1,6 @@
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package characters
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var invalidAsciiTable = [256]bool{
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var invalidASCIITable = [256]bool{
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0x00: true,
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0x01: true,
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0x02: true,
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@@ -37,6 +37,6 @@ var invalidAsciiTable = [256]bool{
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0x7F: true,
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}
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func InvalidAscii(b byte) bool {
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return invalidAsciiTable[b]
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func InvalidASCII(b byte) bool {
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return invalidASCIITable[b]
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}
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68
vendor/github.com/pelletier/go-toml/v2/internal/characters/utf8.go
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68
vendor/github.com/pelletier/go-toml/v2/internal/characters/utf8.go
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@@ -1,20 +1,12 @@
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// Package characters provides functions for working with string encodings.
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package characters
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import (
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"unicode/utf8"
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)
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type utf8Err struct {
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Index int
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Size int
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}
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func (u utf8Err) Zero() bool {
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return u.Size == 0
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}
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// Verified that a given string is only made of valid UTF-8 characters allowed
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// by the TOML spec:
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// Utf8TomlValidAlreadyEscaped verifies that a given string is only made of
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// valid UTF-8 characters allowed by the TOML spec:
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//
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// Any Unicode character may be used except those that must be escaped:
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// quotation mark, backslash, and the control characters other than tab (U+0000
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@@ -23,8 +15,8 @@ func (u utf8Err) Zero() bool {
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// It is a copy of the Go 1.17 utf8.Valid implementation, tweaked to exit early
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// when a character is not allowed.
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//
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// The returned utf8Err is Zero() if the string is valid, or contains the byte
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// index and size of the invalid character.
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// The returned slice is empty if the string is valid, or contains the bytes
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// of the invalid character.
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//
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// quotation mark => already checked
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// backslash => already checked
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@@ -32,9 +24,8 @@ func (u utf8Err) Zero() bool {
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// 0x9 => tab, ok
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// 0xA - 0x1F => invalid
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// 0x7F => invalid
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func Utf8TomlValidAlreadyEscaped(p []byte) (err utf8Err) {
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func Utf8TomlValidAlreadyEscaped(p []byte) []byte {
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// Fast path. Check for and skip 8 bytes of ASCII characters per iteration.
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offset := 0
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for len(p) >= 8 {
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// Combining two 32 bit loads allows the same code to be used
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// for 32 and 64 bit platforms.
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@@ -48,24 +39,19 @@ func Utf8TomlValidAlreadyEscaped(p []byte) (err utf8Err) {
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}
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for i, b := range p[:8] {
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if InvalidAscii(b) {
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err.Index = offset + i
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err.Size = 1
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return
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if InvalidASCII(b) {
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return p[i : i+1]
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}
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}
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p = p[8:]
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offset += 8
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}
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n := len(p)
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for i := 0; i < n; {
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pi := p[i]
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if pi < utf8.RuneSelf {
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if InvalidAscii(pi) {
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err.Index = offset + i
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err.Size = 1
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return
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if InvalidASCII(pi) {
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return p[i : i+1]
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}
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i++
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continue
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@@ -73,44 +59,34 @@ func Utf8TomlValidAlreadyEscaped(p []byte) (err utf8Err) {
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x := first[pi]
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if x == xx {
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// Illegal starter byte.
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err.Index = offset + i
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err.Size = 1
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return
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return p[i : i+1]
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}
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size := int(x & 7)
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if i+size > n {
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// Short or invalid.
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err.Index = offset + i
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err.Size = n - i
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return
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return p[i:n]
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}
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accept := acceptRanges[x>>4]
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if c := p[i+1]; c < accept.lo || accept.hi < c {
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err.Index = offset + i
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err.Size = 2
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return
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} else if size == 2 {
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return p[i : i+2]
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} else if size == 2 { //revive:disable:empty-block
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} else if c := p[i+2]; c < locb || hicb < c {
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err.Index = offset + i
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err.Size = 3
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return
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} else if size == 3 {
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return p[i : i+3]
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} else if size == 3 { //revive:disable:empty-block
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} else if c := p[i+3]; c < locb || hicb < c {
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err.Index = offset + i
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err.Size = 4
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return
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return p[i : i+4]
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}
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i += size
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}
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return
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return nil
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}
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// Return the size of the next rune if valid, 0 otherwise.
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// Utf8ValidNext returns the size of the next rune if valid, 0 otherwise.
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func Utf8ValidNext(p []byte) int {
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c := p[0]
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if c < utf8.RuneSelf {
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if InvalidAscii(c) {
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if InvalidASCII(c) {
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return 0
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}
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return 1
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@@ -129,10 +105,10 @@ func Utf8ValidNext(p []byte) int {
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accept := acceptRanges[x>>4]
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if c := p[1]; c < accept.lo || accept.hi < c {
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return 0
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} else if size == 2 {
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} else if size == 2 { //nolint:revive
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} else if c := p[2]; c < locb || hicb < c {
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return 0
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} else if size == 3 {
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} else if size == 3 { //nolint:revive
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} else if c := p[3]; c < locb || hicb < c {
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return 0
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}
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