Use mcdsl/terminal for all password prompts

Replace direct golang.org/x/term calls with mcdsl/terminal.ReadPassword
across mciasctl (6 sites), mciasgrpcctl (1 site), and mciasdb (1 site).
Aligns with the new CLI security standard in engineering-standards.md.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-28 11:40:11 -07:00
parent e4220b840e
commit 5b5e1a7ed6
142 changed files with 10241 additions and 7788 deletions

View File

@@ -21,7 +21,6 @@
package idle
import (
"fmt"
"math"
"sync"
"sync/atomic"
@@ -33,15 +32,15 @@ var timeAfterFunc = func(d time.Duration, f func()) *time.Timer {
return time.AfterFunc(d, f)
}
// Enforcer is the functionality provided by grpc.ClientConn to enter
// and exit from idle mode.
type Enforcer interface {
ExitIdleMode() error
// ClientConn is the functionality provided by grpc.ClientConn to enter and exit
// from idle mode.
type ClientConn interface {
ExitIdleMode()
EnterIdleMode()
}
// Manager implements idleness detection and calls the configured Enforcer to
// enter/exit idle mode when appropriate. Must be created by NewManager.
// Manager implements idleness detection and calls the ClientConn to enter/exit
// idle mode when appropriate. Must be created by NewManager.
type Manager struct {
// State accessed atomically.
lastCallEndTime int64 // Unix timestamp in nanos; time when the most recent RPC completed.
@@ -51,8 +50,8 @@ type Manager struct {
// Can be accessed without atomics or mutex since these are set at creation
// time and read-only after that.
enforcer Enforcer // Functionality provided by grpc.ClientConn.
timeout time.Duration
cc ClientConn // Functionality provided by grpc.ClientConn.
timeout time.Duration
// idleMu is used to guarantee mutual exclusion in two scenarios:
// - Opposing intentions:
@@ -72,9 +71,9 @@ type Manager struct {
// NewManager creates a new idleness manager implementation for the
// given idle timeout. It begins in idle mode.
func NewManager(enforcer Enforcer, timeout time.Duration) *Manager {
func NewManager(cc ClientConn, timeout time.Duration) *Manager {
return &Manager{
enforcer: enforcer,
cc: cc,
timeout: timeout,
actuallyIdle: true,
activeCallsCount: -math.MaxInt32,
@@ -127,7 +126,7 @@ func (m *Manager) handleIdleTimeout() {
// Now that we've checked that there has been no activity, attempt to enter
// idle mode, which is very likely to succeed.
if m.tryEnterIdleMode() {
if m.tryEnterIdleMode(true) {
// Successfully entered idle mode. No timer needed until we exit idle.
return
}
@@ -142,10 +141,13 @@ func (m *Manager) handleIdleTimeout() {
// that, it performs a last minute check to ensure that no new RPC has come in,
// making the channel active.
//
// checkActivity controls if a check for RPC activity, since the last time the
// idle_timeout fired, is made.
// Return value indicates whether or not the channel moved to idle mode.
//
// Holds idleMu which ensures mutual exclusion with exitIdleMode.
func (m *Manager) tryEnterIdleMode() bool {
func (m *Manager) tryEnterIdleMode(checkActivity bool) bool {
// Setting the activeCallsCount to -math.MaxInt32 indicates to OnCallBegin()
// that the channel is either in idle mode or is trying to get there.
if !atomic.CompareAndSwapInt32(&m.activeCallsCount, 0, -math.MaxInt32) {
@@ -166,7 +168,7 @@ func (m *Manager) tryEnterIdleMode() bool {
atomic.AddInt32(&m.activeCallsCount, math.MaxInt32)
return false
}
if atomic.LoadInt32(&m.activeSinceLastTimerCheck) == 1 {
if checkActivity && atomic.LoadInt32(&m.activeSinceLastTimerCheck) == 1 {
// A very short RPC could have come in (and also finished) after we
// checked for calls count and activity in handleIdleTimeout(), but
// before the CAS operation. So, we need to check for activity again.
@@ -177,44 +179,37 @@ func (m *Manager) tryEnterIdleMode() bool {
// No new RPCs have come in since we set the active calls count value to
// -math.MaxInt32. And since we have the lock, it is safe to enter idle mode
// unconditionally now.
m.enforcer.EnterIdleMode()
m.cc.EnterIdleMode()
m.actuallyIdle = true
return true
}
// EnterIdleModeForTesting instructs the channel to enter idle mode.
func (m *Manager) EnterIdleModeForTesting() {
m.tryEnterIdleMode()
m.tryEnterIdleMode(false)
}
// OnCallBegin is invoked at the start of every RPC.
func (m *Manager) OnCallBegin() error {
func (m *Manager) OnCallBegin() {
if m.isClosed() {
return nil
return
}
if atomic.AddInt32(&m.activeCallsCount, 1) > 0 {
// Channel is not idle now. Set the activity bit and allow the call.
atomic.StoreInt32(&m.activeSinceLastTimerCheck, 1)
return nil
return
}
// Channel is either in idle mode or is in the process of moving to idle
// mode. Attempt to exit idle mode to allow this RPC.
if err := m.ExitIdleMode(); err != nil {
// Undo the increment to calls count, and return an error causing the
// RPC to fail.
atomic.AddInt32(&m.activeCallsCount, -1)
return err
}
m.ExitIdleMode()
atomic.StoreInt32(&m.activeSinceLastTimerCheck, 1)
return nil
}
// ExitIdleMode instructs m to call the enforcer's ExitIdleMode and update m's
// ExitIdleMode instructs m to call the ClientConn's ExitIdleMode and update its
// internal state.
func (m *Manager) ExitIdleMode() error {
func (m *Manager) ExitIdleMode() {
// Holds idleMu which ensures mutual exclusion with tryEnterIdleMode.
m.idleMu.Lock()
defer m.idleMu.Unlock()
@@ -231,12 +226,10 @@ func (m *Manager) ExitIdleMode() error {
// m.ExitIdleMode.
//
// In any case, there is nothing to do here.
return nil
return
}
if err := m.enforcer.ExitIdleMode(); err != nil {
return fmt.Errorf("failed to exit idle mode: %w", err)
}
m.cc.ExitIdleMode()
// Undo the idle entry process. This also respects any new RPC attempts.
atomic.AddInt32(&m.activeCallsCount, math.MaxInt32)
@@ -244,7 +237,23 @@ func (m *Manager) ExitIdleMode() error {
// Start a new timer to fire after the configured idle timeout.
m.resetIdleTimerLocked(m.timeout)
return nil
}
// UnsafeSetNotIdle instructs the Manager to update its internal state to
// reflect the reality that the channel is no longer in IDLE mode.
//
// N.B. This method is intended only for internal use by the gRPC client
// when it exits IDLE mode **manually** from `Dial`. The callsite must ensure:
// - The channel was **actually in IDLE mode** immediately prior to the call.
// - There is **no concurrent activity** that could cause the channel to exit
// IDLE mode *naturally* at the same time.
func (m *Manager) UnsafeSetNotIdle() {
m.idleMu.Lock()
defer m.idleMu.Unlock()
atomic.AddInt32(&m.activeCallsCount, math.MaxInt32)
m.actuallyIdle = false
m.resetIdleTimerLocked(m.timeout)
}
// OnCallEnd is invoked at the end of every RPC.