The row cache rebuilt a string for every line of the file after each edit
and had one production caller left (filetype detection in the ImGui
frontend, which needs only the first line). Removed with it: rows_,
nrows_, the dirty flag set on every edit, ensure_rows_cache and a mutex
guarding only that cache. Tests read lines with GetLineString, Nrows or,
where they compare every line, a test-only LinesForTests().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
A secondary GUI window shared the primary's buffer vector but attached
buffers through its own SwapManager. Closing the window destroyed that
manager while buffers still held its recorders, so the next edit called
into freed memory; Rehome through the wrong manager also dropped
journaling for the primary's buffers.
Audit finding M3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
Undo/redo:
- cmd_newline recorded the undo node's position after the cursor moved past
the split point, so undoing Enter joined the wrong pair of lines.
- Backspace/Delete line-joins recorded UndoType::Newline, whose apply()
semantics are inverted for a join (forward=split); add UndoType::JoinLines
with correct forward/backward behavior.
- Regex replace-all, indent/unindent region, kill-to-eol, kill-line,
kill-region, and delete-word-prev/next mutated the buffer via the
no-undo-recording raw APIs; they now record undo, grouped atomically via a
shared UndoGroupGuard.
- Plain-text replace-all with an empty replacement advanced the scan
position one character too far, skipping adjacent/overlapping matches.
Crash recovery / memory safety:
- Buffer's move ctor/assignment never carried over swap_rec_,
on_disk_identity_, or the visual-line-mode fields, so the crash-recovery
journal silently stopped tracking a buffer whenever Editor's
std::vector<Buffer> reallocated or shifted (e.g. opening/closing files).
Added SwapManager::Rehome() plus Flush()-before-mutate in
Editor::AddBuffer/CloseBuffer so the journal's Buffer* key and the
background writer thread never reference a stale address.
- UndoTree leaked its entire node graph (including all edit text) on every
buffer close/reload; added ~UndoTree() to free it.
- main.cc didn't restore the terminal if an exception escaped the run loop;
added an RAII guard around Frontend::Shutdown().
Input handling:
- Terminal frontend used getch() instead of get_wch(), silently dropping
non-ASCII keyboard input despite linking wide-char ncurses.
- KKeymap's C-k lookup switches on an already-lowercased key, making
`case 'E'` unreachable dead code; C-k Shift-E silently aliased to C-k e.
- ImGui file picker wasn't modal: keystrokes typed while it was open still
reached the buffer underneath as edit commands, and Escape didn't close it.
- Gated ImGuiInputHandler's unconditional fprintf/fflush diagnostics behind
an IMGUI_IH_DEBUG macro, matching QtInputHandler's existing convention.
Syntax highlighting:
- Go/Rust/SQL highlighters weren't stateful, so multi-line /* */ comments
mis-highlighted as code starting on the second line.
- Python's triple-quoted-string handler didn't re-scan the remainder of a
line after a string closed mid-line, missing a same-line reopen.
- HighlighterEngine's state_last_contig_ field was declared but unused,
forcing an O(n) scan of state_cache_ on every stateful lookup; wired it up
as a real fast path and fixed InvalidateFrom() to keep it in sync.
- kge's :syntax off was silently undone the next frame because
apply_syntax_to_buffer() re-applied the config default unconditionally
every frame; added a user-override flag mirroring the existing
edit-mode-detection guard.
Added regression tests for all of the above (test_undo.cc, test_kkeymap.cc,
test_command_semantics.cc, test_search_replace_flow.cc, and a new
test_syntax_highlighting.cc). Full suite (163 tests) passes, including under
AddressSanitizer.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
apply_syntax_to_buffer() was called every frame and unconditionally reset
edit mode from the file extension, making it impossible to toggle out of
writing mode for .txt/.md files. Add edit_mode_detected_ flag to Buffer so
auto-detection runs once per buffer. Writing mode now also disables syntax
highlighting as intended. Propagate edit_mode_ through Buffer copy/move ops.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The GUI renderer had two competing horizontal scroll systems: a
character-based one (coloffs × space_w) and a pixel-based one. For
proportional fonts the character-based system used "M" width to
calculate viewport columns, triggering premature scrolling at ~50%
of the actual display width.
Switch the GUI renderer to purely pixel-based horizontal scrolling:
- Remove coloffs↔ImGui scroll_x bidirectional sync
- Measure rx_to_px from column 0 (absolute) instead of from coloffs
- Draw full expanded lines; let ImGui clip via its scroll viewport
- Report content width via SetCursorPosX+Dummy for the scrollbar
- Use average character width for cols estimate (not "M" width)
The terminal renderer continues using coloffs correctly—no changes
needed there.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Defer edit-mode font switch to next frame via RequestLoadFont() to
avoid modifying the locked ImFontAtlas between NewFrame() and Render().
Rework Nix packaging: split nativeBuildInputs/buildInputs correctly,
add devShells for nix develop, desktop file for kge, per-variant pname
and meta.mainProgram, and an overlay for NixOS configs.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The edit-mode font switcher called LoadFont() directly between
NewFrame() and Render(), invalidating the font atlas ImGui was
actively using. Use RequestLoadFont() to defer the change to
the safe inter-frame point, matching the existing zoom pattern.
Also default code_font/writing_font to the main font when not
explicitly configured, preventing a mismatch that triggered the
switch on every first frame.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add three proportional serif fonts: Crimson Pro, ET Book, Spectral
- Fix text rendering for variable-width fonts: selection, cursor,
mouse click mapping, search highlights, and syntax-colored text
now use pixel-accurate measurement via ImGui::CalcTextSize()
- Add per-buffer edit mode (code/writing) with auto-detection from
file extension (.txt, .md, .rst, .org, .tex default to writing)
- Add C-k m keybinding and :mode command to toggle edit modes
- Switch config format from INI to TOML (kge.toml), with legacy
INI fallback; vendor toml++ v3.4.0
- New config keys: font.code and font.writing for per-mode defaults
- Add font tab completion for ImGui builds
- Add tab completion for :mode command
- Update help text, themes.md, and add CONFIG.md
- Bump version to 1.10.0
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Themes:
- Add leuchtturm theme (fountain pen ink on cream paper, brass/leather dark)
- Add per-theme syntax palettes for leuchtturm, tufte, and everforest
- Fix static inline globals giving each TU its own copy of gCurrentTheme
and gBackgroundMode (changed to inline for proper C++17 linkage)
- :background with no args now shows current mode
Font zoom:
- CMD-=/CMD--/CMD-0 to increase/decrease/reset font size
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Multi-window:
- Per-window ImGui contexts (fixes input, scroll, and rendering isolation)
- Per-instance scroll and mouse state in ImGuiRenderer (no more statics)
- Proper GL context activation during window destruction
- ValidateBufferIndex guards against stale curbuf_ across shared buffers
- Editor methods (CurrentBuffer, SwitchTo, CloseBuffer, etc.) use Buffers()
accessor to respect shared buffer lists
- New windows open with an untitled buffer
- Scratch buffer reuse works in secondary windows
- CMD-w on macOS closes only the focused window
- Deferred new-window creation to avoid mid-frame ImGui context corruption
Swap file cleanup:
- SaveAs prompt handler now calls ResetJournal
- cmd_save_and_quit now calls ResetJournal
- Editor::Reset detaches all buffers before clearing
- Tests for save-and-quit and editor-reset swap cleanup
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Introduced support for multiple windows, sharing the primary editor's buffer list.
- Added `GUIFrontend::OpenNewWindow_` for creating secondary windows with independent dimensions and input handlers.
- Redesigned `WindowState` to encapsulate per-window attributes (dimensions, renderer, input, etc.).
- Updated input processing and command execution to route events based on active window, preserving window-level states.
- Enhanced SDL2 and ImGui integration for proper context management across multiple windows.
- Increased robustness by handling window closing, resizing, and cleanup of secondary windows without affecting the primary editor.
- Updated documentation and key bindings for multi-window operations (e.g., Cmd+N / Ctrl+Shift+N).
- Version updated to 1.8.0 to reflect the major GUI enhancement.
- Added detailed journaling system (`SwapManager`) for crash recovery, including edit recording and replay.
- Integrated recovery prompts for handling swap files during file open flows.
- Implemented swap file cleanup, checkpointing, and compaction mechanisms.
- Added extensive unit tests for swap-related behaviors such as recovery prompts, file pruning, and corruption handling.
- Updated CMake to include new test files.
- Added full UTF-8 support for terminal rendering, including multi-width character handling.
- Improved font handling in ImGui with expanded glyph support (Greek, Mathematical Operators).
- Updated locale initialization to enable proper character rendering.
- Bumped version to 1.5.8.
- Introduced `CommandId::CenterOnCursor` to center viewport on the cursor line.
- Improved scrolling behavior in `ImGuiRenderer` to avoid aggressive centering and keep visible lines stable.
- Updated `make-app-release` to rename the output app to `kge-qt.app`.
- Adjusted padding in `ImGuiFrontend` to align with `ImGuiRenderer` settings for consistent scrolling.
- Bumped version to 1.4.1.
- Added `QtFrontend`, `QtRenderer`, and `QtInputHandler` for Qt-based UI rendering and input handling.
- Implemented support for theming, font customization, and palette overrides in GUITheme.
- Renamed and refactored ImGui-specific components (e.g., `GUIRenderer` -> `ImGuiRenderer`).
- Added cross-frontend integration for commands and visual font picker.