Undo/redo:
- cmd_newline recorded the undo node's position after the cursor moved past
the split point, so undoing Enter joined the wrong pair of lines.
- Backspace/Delete line-joins recorded UndoType::Newline, whose apply()
semantics are inverted for a join (forward=split); add UndoType::JoinLines
with correct forward/backward behavior.
- Regex replace-all, indent/unindent region, kill-to-eol, kill-line,
kill-region, and delete-word-prev/next mutated the buffer via the
no-undo-recording raw APIs; they now record undo, grouped atomically via a
shared UndoGroupGuard.
- Plain-text replace-all with an empty replacement advanced the scan
position one character too far, skipping adjacent/overlapping matches.
Crash recovery / memory safety:
- Buffer's move ctor/assignment never carried over swap_rec_,
on_disk_identity_, or the visual-line-mode fields, so the crash-recovery
journal silently stopped tracking a buffer whenever Editor's
std::vector<Buffer> reallocated or shifted (e.g. opening/closing files).
Added SwapManager::Rehome() plus Flush()-before-mutate in
Editor::AddBuffer/CloseBuffer so the journal's Buffer* key and the
background writer thread never reference a stale address.
- UndoTree leaked its entire node graph (including all edit text) on every
buffer close/reload; added ~UndoTree() to free it.
- main.cc didn't restore the terminal if an exception escaped the run loop;
added an RAII guard around Frontend::Shutdown().
Input handling:
- Terminal frontend used getch() instead of get_wch(), silently dropping
non-ASCII keyboard input despite linking wide-char ncurses.
- KKeymap's C-k lookup switches on an already-lowercased key, making
`case 'E'` unreachable dead code; C-k Shift-E silently aliased to C-k e.
- ImGui file picker wasn't modal: keystrokes typed while it was open still
reached the buffer underneath as edit commands, and Escape didn't close it.
- Gated ImGuiInputHandler's unconditional fprintf/fflush diagnostics behind
an IMGUI_IH_DEBUG macro, matching QtInputHandler's existing convention.
Syntax highlighting:
- Go/Rust/SQL highlighters weren't stateful, so multi-line /* */ comments
mis-highlighted as code starting on the second line.
- Python's triple-quoted-string handler didn't re-scan the remainder of a
line after a string closed mid-line, missing a same-line reopen.
- HighlighterEngine's state_last_contig_ field was declared but unused,
forcing an O(n) scan of state_cache_ on every stateful lookup; wired it up
as a real fast path and fixed InvalidateFrom() to keep it in sync.
- kge's :syntax off was silently undone the next frame because
apply_syntax_to_buffer() re-applied the config default unconditionally
every frame; added a user-override flag mirroring the existing
edit-mode-detection guard.
Added regression tests for all of the above (test_undo.cc, test_kkeymap.cc,
test_command_semantics.cc, test_search_replace_flow.cc, and a new
test_syntax_highlighting.cc). Full suite (163 tests) passes, including under
AddressSanitizer.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
apply_syntax_to_buffer() was called every frame and unconditionally reset
edit mode from the file extension, making it impossible to toggle out of
writing mode for .txt/.md files. Add edit_mode_detected_ flag to Buffer so
auto-detection runs once per buffer. Writing mode now also disables syntax
highlighting as intended. Propagate edit_mode_ through Buffer copy/move ops.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The GUI renderer had two competing horizontal scroll systems: a
character-based one (coloffs × space_w) and a pixel-based one. For
proportional fonts the character-based system used "M" width to
calculate viewport columns, triggering premature scrolling at ~50%
of the actual display width.
Switch the GUI renderer to purely pixel-based horizontal scrolling:
- Remove coloffs↔ImGui scroll_x bidirectional sync
- Measure rx_to_px from column 0 (absolute) instead of from coloffs
- Draw full expanded lines; let ImGui clip via its scroll viewport
- Report content width via SetCursorPosX+Dummy for the scrollbar
- Use average character width for cols estimate (not "M" width)
The terminal renderer continues using coloffs correctly—no changes
needed there.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Defer edit-mode font switch to next frame via RequestLoadFont() to
avoid modifying the locked ImFontAtlas between NewFrame() and Render().
Rework Nix packaging: split nativeBuildInputs/buildInputs correctly,
add devShells for nix develop, desktop file for kge, per-variant pname
and meta.mainProgram, and an overlay for NixOS configs.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The edit-mode font switcher called LoadFont() directly between
NewFrame() and Render(), invalidating the font atlas ImGui was
actively using. Use RequestLoadFont() to defer the change to
the safe inter-frame point, matching the existing zoom pattern.
Also default code_font/writing_font to the main font when not
explicitly configured, preventing a mismatch that triggered the
switch on every first frame.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add three proportional serif fonts: Crimson Pro, ET Book, Spectral
- Fix text rendering for variable-width fonts: selection, cursor,
mouse click mapping, search highlights, and syntax-colored text
now use pixel-accurate measurement via ImGui::CalcTextSize()
- Add per-buffer edit mode (code/writing) with auto-detection from
file extension (.txt, .md, .rst, .org, .tex default to writing)
- Add C-k m keybinding and :mode command to toggle edit modes
- Switch config format from INI to TOML (kge.toml), with legacy
INI fallback; vendor toml++ v3.4.0
- New config keys: font.code and font.writing for per-mode defaults
- Add font tab completion for ImGui builds
- Add tab completion for :mode command
- Update help text, themes.md, and add CONFIG.md
- Bump version to 1.10.0
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Themes:
- Add leuchtturm theme (fountain pen ink on cream paper, brass/leather dark)
- Add per-theme syntax palettes for leuchtturm, tufte, and everforest
- Fix static inline globals giving each TU its own copy of gCurrentTheme
and gBackgroundMode (changed to inline for proper C++17 linkage)
- :background with no args now shows current mode
Font zoom:
- CMD-=/CMD--/CMD-0 to increase/decrease/reset font size
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Multi-window:
- Per-window ImGui contexts (fixes input, scroll, and rendering isolation)
- Per-instance scroll and mouse state in ImGuiRenderer (no more statics)
- Proper GL context activation during window destruction
- ValidateBufferIndex guards against stale curbuf_ across shared buffers
- Editor methods (CurrentBuffer, SwitchTo, CloseBuffer, etc.) use Buffers()
accessor to respect shared buffer lists
- New windows open with an untitled buffer
- Scratch buffer reuse works in secondary windows
- CMD-w on macOS closes only the focused window
- Deferred new-window creation to avoid mid-frame ImGui context corruption
Swap file cleanup:
- SaveAs prompt handler now calls ResetJournal
- cmd_save_and_quit now calls ResetJournal
- Editor::Reset detaches all buffers before clearing
- Tests for save-and-quit and editor-reset swap cleanup
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Introduced support for multiple windows, sharing the primary editor's buffer list.
- Added `GUIFrontend::OpenNewWindow_` for creating secondary windows with independent dimensions and input handlers.
- Redesigned `WindowState` to encapsulate per-window attributes (dimensions, renderer, input, etc.).
- Updated input processing and command execution to route events based on active window, preserving window-level states.
- Enhanced SDL2 and ImGui integration for proper context management across multiple windows.
- Increased robustness by handling window closing, resizing, and cleanup of secondary windows without affecting the primary editor.
- Updated documentation and key bindings for multi-window operations (e.g., Cmd+N / Ctrl+Shift+N).
- Version updated to 1.8.0 to reflect the major GUI enhancement.
- Added detailed journaling system (`SwapManager`) for crash recovery, including edit recording and replay.
- Integrated recovery prompts for handling swap files during file open flows.
- Implemented swap file cleanup, checkpointing, and compaction mechanisms.
- Added extensive unit tests for swap-related behaviors such as recovery prompts, file pruning, and corruption handling.
- Updated CMake to include new test files.
- Added full UTF-8 support for terminal rendering, including multi-width character handling.
- Improved font handling in ImGui with expanded glyph support (Greek, Mathematical Operators).
- Updated locale initialization to enable proper character rendering.
- Bumped version to 1.5.8.
- Introduced `CommandId::CenterOnCursor` to center viewport on the cursor line.
- Improved scrolling behavior in `ImGuiRenderer` to avoid aggressive centering and keep visible lines stable.
- Updated `make-app-release` to rename the output app to `kge-qt.app`.
- Adjusted padding in `ImGuiFrontend` to align with `ImGuiRenderer` settings for consistent scrolling.
- Bumped version to 1.4.1.
- Added `QtFrontend`, `QtRenderer`, and `QtInputHandler` for Qt-based UI rendering and input handling.
- Implemented support for theming, font customization, and palette overrides in GUITheme.
- Renamed and refactored ImGui-specific components (e.g., `GUIRenderer` -> `ImGuiRenderer`).
- Added cross-frontend integration for commands and visual font picker.